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Chalice Rally: rounds, Paladin and guild tactics

Read Royal Chalice battle stages, coordinate rallies and limit unnecessary losses. Not the football-style Lords Cup.

Chalice Rally: rounds, Paladin and guild tactics

Objective and entry

This is Royal Chalice district PvP. The commander with the longest total occupation becomes Paladin, not merely the last attacker. The official Chalice Rally announcement requires Castle Lv25. Verify district, Kingdom protection and relocation eligibility before spending.

Reading the schedule

  • “2d remaining” is the overall event window, not one battle. The shown slot lasts 1 h 45 min; do not import Feudal Rally’s 2 h 45 min duration.
  • Separate the current stage from your participation stage. A finished-war notice concerns the selected record. Open your eligible stage and full schedule instead of following old coordinates.
  • Battlefield entry and a separate district migration promotion are different actions. Read the operation name and required item before confirming.

Rally or Vanguard?

Your screenshot is Chalice Rally: coordinate rallies for the Chalice and forts according to valid targets. Do not borrow solo-attack tactics from another mode. Chalice Vanguard has a separate fort-and-phase mechanic; read its rules first. The variant name matters more than the familiar Chalice image.

Role tactics · our recommendations

  • Lead: plan the hold as well as the hit—fresh defensive intel, agreed fills, matching gear/Heroes, reinforcements, time tracking and a backup commander. No universal Hero team fits unknown armies.
  • Filler: send requested type, tier and count; reserve healing resources and speed-ups. Do not improvise a separate march to “help”.
  • Farmer: do not enter for a reward icon without a loss budget. Support with resources and preserve your productive army if protection and an assigned combat role are absent.
  • After a failed rally, check counters, fill, losses and whether the next capture can be reinforced in time. Do not burn repeated full armies on the same failed plan.

Paladin, Treasury and reward track

Title/rank, Treasury Chalice Points and Chalice Journey points are separate outcomes. Troops only wounded into the Infirmary are not kills for kill objectives. Check each tab’s rewards and T4/T5 coefficients separately.

Official update 2.13 permits Treasury access from event start. Do not estimate value from an old prize table: choose a specific wanted item and a maximum troop/healing budget before fighting.

Sources and verification limits

Additional primary evidence: the supplied game screenshots above. Their dates and coordinates are examples. No battles or account connections were used for verification; we do not claim tested wins, a complete live reward table or unchanged historical modifiers.

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