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Kingdom

Kingdoms’ Paragon: beginners and regular players

Two formats, different prizes: Athena’s Ace for newcomers and regular Kingdoms’ Paragon. Every task, point checkpoint, crown, ranking reward and practical podium plan.

UKENTHReadable guide in your language

Checked 2026-11-02 against official client help, online references and supplied originals. This is a format reference, not a live determination of your account’s active rotation.

First identify your format

Kingdoms’ Paragon and Athena’s Ace share crown mechanics but do not share one task or reward set. The expanded beginner format is tied to a new Kingdom, not merely a low-level Castle.

Scroll the table horizontally

Beginner versus regular event
FeatureAthena’s AceRegular Paragon
DurationFirst 7 days of a new Kingdom; check its timerAbout 2 days per round; check the live schedule
Boards95 randomly selected eligible tasks
Group sizeUp to 200 playersUp to 50 players
UnlocksCastle 5, then boards at 7 / 8 / 9Event from Castle 5; task pool depends on eligibility and progress
Checkpoints per board5020
Headline prizesExclusive top-3 avatars, materials, chests and Artifact CoinsHero / Equipment / Artifact selection chests and speed-ups

Crowns and three distinct reward layers

  • Point checkpoints are cumulative goals. The 20th regular checkpoint gives 2,000 Gems; it is not a crown requirement.
  • Task ranking: places 1 / 2 / 3 yield gold / silver / bronze crowns plus separate rank prizes. No fixed score guarantees first place.
  • Overall ranking compares gold counts first, then silver, then bronze. Two golds beat one gold plus many silvers. Equal crown sets are separated by ranking points; do not assign crowns an invented point exchange rate.
  • A task-score tie favors the player who reached it first. Rank prizes are decided at the end; these and unclaimed point rewards are delivered after the event.

A budgeted plan for first places

  • Before the event, save resources, speed-ups, energy and tokens. Set a round spending cap and do not buy extra supplies just to chase an opponent.
  • At the start, inspect all your boards and the gap to first and third. Target one or two affordable crowns and cheap early rewards elsewhere. One realistic gold can be more useful than five expensive attempts.
  • During the event, overlap with matching Hell/Solo, Guild Duel or a relevant Challenge only when both rules confirm scoring. The actual hourly event panel matters more than an old bot message.
  • Near the finish, reassess competition and retain one response batch. Last-second spending is risky because rankings update with delay and earlier equal scores win.
  • Stop when the next rank costs more than its extra prize or your cap. A 2,000-Gem checkpoint does not make every route to it profitable.

On phones, swipe tables horizontally to see every column.

Regular Kingdoms’ Paragon: crown rankings and this round’s five tasks
Regular Kingdoms’ Paragon: crown rankings and this round’s five tasks · Open original

Beginners: Athena’s Ace

All nine boards have separate 50-checkpoint tracks and task-specific rank prizes. Exact baseline client tables follow. Both retained beginner templates have identical goals and prizes; no unverified region or schedule is assigned to them.

Beginner first and final goals
BoardCastleFirst reward50th checkpoint
Research Racer52,0002,000,000
Bold Builder5600600,000
Stage Expert520057,600
Hero Coach53,0001,000,000
Verge Conqueror960090,000
Verge Recruiter9450450,000
Artifact Hoarder8600120,000
Monster Hunter7120120,000
Troop Trainer81,2001,200,000
Research Racer · 2,000 → 2,000,000

1 point per +1 relevant Might.

First reward minimum: 2,000. Alternative estimate: 2,000 Research Might; for the final goal 2,000,000.

Prepare a useful long research. Equip research gear and boosts before starting, then collect guild helps. Finish during a matching Hell/Solo window and keep an affordable extra gain in reserve.

Regular rules explicitly exclude Technolabe completions. Athena’s Ace help does not state that exclusion: do not assume identical behavior; check the live score before committing.

Research Racer · 50
#Cumulative pointsReward at this checkpoint
12,000Speed Up Research (30 m) ×2
24,000Speed Up Research (30 m) ×2
36,000Speed Up Research (30 m) ×2
48,000Speed Up Research (30 m) ×2
510,000Speed Up Research (30 m) ×2
614,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
718,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
822,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
926,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1030,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1134,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1238,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1342,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1446,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1550,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1654,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1758,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1862,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
1966,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
2070,000Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2
2176,000Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2
2282,000Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2
2388,000Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2
2494,000Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2
25100,000Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2
26110,000Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2
27120,000Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2
28130,000Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2
29140,000Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2
30150,000Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2
31170,000Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1
32190,000Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1
33210,000Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1
34230,000Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1
35250,000Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1
36300,000Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11
37350,000Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11
38400,000Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11
39450,000Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11
40500,000Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11
41600,000Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19
42700,000Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19
43800,000Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19
44900,000Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19
451,000,000Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19
461,200,000Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35
471,400,000Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35
481,600,000Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35
491,800,000Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35
502,000,000Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35

Separate rank rewards

Research Racer · rank
RankPrize
1Speed Up Research (24 h) ×3; Speed Up Research (15 h) ×3; Speed Up Research (8 h) ×3; Research Boost (10%) ×5; Anti-Scout (24 h) ×2; Winged Boots I ×10
2Speed Up Research (24 h) ×2; Speed Up Research (15 h) ×2; Speed Up Research (8 h) ×2; Research Boost (10%) ×4; Anti-Scout (24 h) ×1
3Speed Up Research (24 h) ×1; Speed Up Research (15 h) ×1; Speed Up Research (8 h) ×1; Research Boost (10%) ×3; Anti-Scout (8 h) ×1
4–10Speed Up Research (24 h) ×1; Speed Up Research (8 h) ×1; Speed Up Research (3 h) ×1; Research Boost (10%) ×2; Anti-Scout (4 h) ×1
11–30Speed Up Research (15 h) ×1; Speed Up Research (3 h) ×1; Research Boost (10%) ×1
31–50Speed Up Research (8 h) ×1; Speed Up Research (3 h) ×1
51–200150,000 Food ×2; 50,000 Timber ×2
Bold Builder · 600 → 600,000

1 point per +1 relevant Might.

First reward minimum: 600. Alternative estimate: 600 Building Might; for the final goal 600,000.

Choose buildings needed for Castle progression and economy, not demolition loops. Apply construction gear and boosts before starting and guild helps after. Compare Might per speed-up hour among upgrades actually available.

Total account Might is not this task’s metric. Do not delay essential unlocks based on speculation about easier matchmaking.

Bold Builder · 50
#Cumulative pointsReward at this checkpoint
1600Speed Up (30 m) ×1
21,200Speed Up (30 m) ×1
31,800Speed Up (30 m) ×1
42,400Speed Up (30 m) ×1
53,000Speed Up (30 m) ×1
64,200Speed Up (60 m) ×1; Speed Up (15 m) ×1
75,400Speed Up (60 m) ×1; Speed Up (15 m) ×1
86,600Speed Up (60 m) ×1; Speed Up (15 m) ×1
97,800Speed Up (60 m) ×1; Speed Up (15 m) ×1
109,000Speed Up (60 m) ×1; Speed Up (15 m) ×1
1110,200Speed Up (60 m) ×1; Speed Up (15 m) ×1
1211,400Speed Up (60 m) ×1; Speed Up (15 m) ×1
1312,600Speed Up (60 m) ×1; Speed Up (15 m) ×1
1413,800Speed Up (60 m) ×1; Speed Up (15 m) ×1
1515,000Speed Up (60 m) ×1; Speed Up (15 m) ×1
1616,200Speed Up (60 m) ×1; Speed Up (15 m) ×1
1717,400Speed Up (60 m) ×1; Speed Up (15 m) ×1
1818,600Speed Up (60 m) ×1; Speed Up (15 m) ×1
1919,800Speed Up (60 m) ×1; Speed Up (15 m) ×1
2021,000Speed Up (60 m) ×1; Speed Up (15 m) ×1
2122,800Speed Up (60 m) ×1; Speed Up (30 m) ×2
2224,600Speed Up (60 m) ×1; Speed Up (30 m) ×2
2326,400Speed Up (60 m) ×1; Speed Up (30 m) ×2
2428,200Speed Up (60 m) ×1; Speed Up (30 m) ×2
2530,000Speed Up (60 m) ×1; Speed Up (30 m) ×2
2633,000Speed Up (60 m) ×2; Speed Up (30 m) ×1
2736,000Speed Up (60 m) ×2; Speed Up (30 m) ×1
2839,000Speed Up (60 m) ×2; Speed Up (30 m) ×1
2942,000Speed Up (60 m) ×2; Speed Up (30 m) ×1
3045,000Speed Up (60 m) ×2; Speed Up (30 m) ×1
3151,000Speed Up (60 m) ×4; Speed Up (30 m) ×1
3257,000Speed Up (60 m) ×4; Speed Up (30 m) ×1
3363,000Speed Up (60 m) ×4; Speed Up (30 m) ×1
3469,000Speed Up (60 m) ×4; Speed Up (30 m) ×1
3575,000Speed Up (60 m) ×4; Speed Up (30 m) ×1
3690,000Speed Up (3 h) ×2; Speed Up (30 m) ×6
37105,000Speed Up (3 h) ×2; Speed Up (30 m) ×6
38120,000Speed Up (3 h) ×2; Speed Up (30 m) ×6
39135,000Speed Up (3 h) ×2; Speed Up (30 m) ×6
40150,000Speed Up (3 h) ×2; Speed Up (30 m) ×6
41180,000Speed Up (3 h) ×4; Speed Up (30 m) ×7
42210,000Speed Up (3 h) ×4; Speed Up (30 m) ×7
43240,000Speed Up (3 h) ×4; Speed Up (30 m) ×7
44270,000Speed Up (3 h) ×4; Speed Up (30 m) ×7
45300,000Speed Up (3 h) ×4; Speed Up (30 m) ×7
46360,000Speed Up (8 h) ×3; Speed Up (30 m) ×5
47420,000Speed Up (8 h) ×3; Speed Up (30 m) ×5
48480,000Speed Up (8 h) ×3; Speed Up (30 m) ×5
49540,000Speed Up (8 h) ×3; Speed Up (30 m) ×5
50600,000Speed Up (8 h) ×3; Speed Up (30 m) ×5

Separate rank rewards

Bold Builder · rank
RankPrize
1Speed Up (24 h) ×3; Speed Up (15 h) ×3; Build Boost (10%) ×4; War Tome ×30; Steel Cuffs ×30; Soul Crystal ×30
2Speed Up (24 h) ×2; Speed Up (15 h) ×2; Build Boost (10%) ×3; War Tome ×21; Steel Cuffs ×21; Soul Crystal ×21
3Speed Up (24 h) ×1; Speed Up (15 h) ×1; Build Boost (10%) ×2; War Tome ×15; Steel Cuffs ×15; Soul Crystal ×15
4–10Speed Up (15 h) ×1; Speed Up (8 h) ×1; Build Boost (10%) ×1; War Tome ×12; Steel Cuffs ×12; Soul Crystal ×12
11–30Speed Up (3 h) ×3; War Tome ×9; Steel Cuffs ×9; Soul Crystal ×9
31–50Speed Up (3 h) ×2; War Tome ×5; Steel Cuffs ×5; Soul Crystal ×5
51–200150,000 Food ×2; 50,000 Stones ×2
Stage Expert · 200 → 57,600

First clears only: Normal stage 200, Elite stage 600.

First reward minimum: 200. Alternative estimate: 1 new Elite clears; for the final goal 96.

Improve your team and clear genuinely new stages. Save hearts for stages you can beat. Use the event to advance, but do not freeze account progression for a week solely for one leaderboard.

Sweeps and extra stars on an already-cleared stage are not new first clears. Remaining uncleared stages limit your available score.

Stage Expert · 50
#Cumulative pointsReward at this checkpoint
1200Honeybaked Ham ×1
2600Honeybaked Ham ×1
31,000Honeybaked Ham ×1
42,000Honeybaked Ham ×2
53,000Honeybaked Ham ×2
64,000Honeybaked Ham ×2
75,000Honeybaked Ham ×2
86,000Honeybaked Ham ×2
97,000Honeybaked Ham ×2
108,000Braveheart ×1; Honeybaked Ham ×2
119,000Honeybaked Ham ×2
1210,000Honeybaked Ham ×2
1311,000Honeybaked Ham ×2
1412,000Honeybaked Ham ×2
1513,000Honeybaked Ham ×2
1614,000Honeybaked Ham ×2
1715,000Honeybaked Ham ×2
1816,000Honeybaked Ham ×2
1917,000Honeybaked Ham ×2
2018,000Braveheart ×1; Honeybaked Ham ×2
2119,000Lamb Chops ×1
2220,000Lamb Chops ×1
2321,000Lamb Chops ×1
2422,000Lamb Chops ×1
2523,000Lamb Chops ×1
2624,000Lamb Chops ×1
2725,000Lamb Chops ×1
2826,000Lamb Chops ×1
2927,000Lamb Chops ×1
3028,000Braveheart ×1; Lamb Chops ×1
3129,000Lamb Chops ×1
3230,000Lamb Chops ×1
3331,000Lamb Chops ×1
3432,000Lamb Chops ×1
3533,000Lamb Chops ×1
3634,000Lamb Chops ×1
3735,000Lamb Chops ×1
3836,000Lamb Chops ×1
3937,000Lamb Chops ×1
4038,000Braveheart ×1; Lamb Chops ×1
4139,000Lamb Chops ×1
4240,000Lamb Chops ×1
4341,000Lamb Chops ×1
4442,000Lamb Chops ×1
4543,000Braveheart ×1; Lamb Chops ×1
4645,900Roast Turkey ×1
4748,800Roast Turkey ×1
4851,700Roast Turkey ×1
4954,600Roast Turkey ×1
5057,600Braveheart ×1; Roast Turkey ×1

Separate rank rewards

Stage Expert · rank
RankPrize
1Braveheart ×10; Roast Turkey ×6; Lamb Chops ×6; Gather Boost (50%) ×5; Winged Boots I ×10
2Braveheart ×8; Roast Turkey ×4; Lamb Chops ×4; Gather Boost (50%) ×4
3Braveheart ×6; Roast Turkey ×3; Lamb Chops ×3; Gather Boost (50%) ×3
4–10Braveheart ×4; Roast Turkey ×2; Lamb Chops ×2; Gather Boost (50%) ×2
11–30Braveheart ×2; Roast Turkey ×1; Lamb Chops ×1; Gather Boost (50%) ×1
31–50Braveheart ×1; Lamb Chops ×2; Honeybaked Ham ×2
51–200150,000 Food ×2; 50,000 Stones ×2
Hero Coach · 3,000 → 1,000,000

1 point per +1 relevant Might.

First reward minimum: 3,000. Alternative estimate: 3,000 Hero Army Might; for the final goal 1,000,000.

Save completed medal sets and trophy sets. Preview the Might gain and prioritize heroes useful for hunts, Colosseum and economy. For beginners this can combine event progress with genuine account development.

Hero EXP, EXP food and player level are not Hero Army Might. The penultimate goal is 108,800, not 108,000, confirmed by the supplied screenshot.

Hero Coach · 50
#Cumulative pointsReward at this checkpoint
13,000Honeybaked Ham ×1
26,000Honeybaked Ham ×1
39,000Honeybaked Ham ×1
412,000Honeybaked Ham ×1
515,000Honeybaked Ham ×1
618,000Honeybaked Ham ×2
721,000Honeybaked Ham ×2
824,000Honeybaked Ham ×2
927,000Honeybaked Ham ×2
1030,000Braveheart ×1; Honeybaked Ham ×2
1135,000Honeybaked Ham ×2
1240,000Honeybaked Ham ×2
1345,000Honeybaked Ham ×2
1450,000Honeybaked Ham ×2
1555,000Honeybaked Ham ×2
1660,000Honeybaked Ham ×2
1765,000Honeybaked Ham ×2
1870,000Honeybaked Ham ×2
1975,000Honeybaked Ham ×2
2080,000Braveheart ×1; Honeybaked Ham ×2
2190,000Lamb Chops ×1
22100,000Lamb Chops ×1
23110,000Lamb Chops ×1
24120,000Lamb Chops ×1
25130,000Lamb Chops ×1
26140,000Lamb Chops ×1; Honeybaked Ham ×1
27150,000Lamb Chops ×1; Honeybaked Ham ×1
28160,000Lamb Chops ×1; Honeybaked Ham ×1
29170,000Lamb Chops ×1; Honeybaked Ham ×1
30180,000Braveheart ×1; Honeybaked Ham ×6
31200,000Lamb Chops ×2
32220,000Lamb Chops ×2
33240,000Lamb Chops ×2
34260,000Lamb Chops ×2
35280,000Braveheart ×1; Lamb Chops ×2
36300,000Lamb Chops ×4
37320,000Lamb Chops ×4
38340,000Lamb Chops ×4
39360,000Lamb Chops ×4
40380,000Braveheart ×1; Lamb Chops ×4
41420,000Roast Turkey ×2
42460,000Roast Turkey ×2
43500,000Roast Turkey ×2
44540,000Roast Turkey ×2
45580,000Braveheart ×1; Roast Turkey ×2
46660,000Roast Turkey ×4
47740,000Roast Turkey ×4
48820,000Roast Turkey ×4
49900,000Roast Turkey ×4
501,000,000Braveheart ×1; Roast Turkey ×4

Separate rank rewards

Hero Coach · rank
RankPrize
1Braveheart ×10; Roast Turkey ×6; Lamb Chops ×6; Gather Boost (50%) ×5; Winged Boots I ×10
2Braveheart ×8; Roast Turkey ×4; Lamb Chops ×4; Gather Boost (50%) ×4
3Braveheart ×6; Roast Turkey ×3; Lamb Chops ×3; Gather Boost (50%) ×3
4–10Braveheart ×4; Roast Turkey ×2; Lamb Chops ×2; Gather Boost (50%) ×2
11–30Braveheart ×2; Roast Turkey ×1; Lamb Chops ×1; Gather Boost (50%) ×1
31–50Braveheart ×1; Lamb Chops ×2; Honeybaked Ham ×2
51–20050,000 Timber ×2; 50,000 Ore ×2
Verge Conqueror · 600 → 90,000

600 per Verge stage cleared. An Athena’s Ace board, not a regular Paragon board.

First reward minimum: 600. Alternative estimate: 1 Verge clears; for the final goal 150.

Unlock Verge at Castle 9, build a balanced deck and progress steadily. Card upgrades can also help Verge Recruiter; inspect that leaderboard before spending.

Do not add this board to the regular round shown in the screenshots. Do not budget repeated clears of the same completed stage without verifying scoring.

Verge Conqueror · 50
#Cumulative pointsReward at this checkpoint
1600Speed Up Research (10 m) ×1
21,200Speed Up Research (10 m) ×1
31,800Speed Up Research (10 m) ×1
42,400Speed Up Research (10 m) ×1
53,000Speed Up Research (10 m) ×1
63,600Speed Up Research (10 m) ×1
74,200Speed Up Research (10 m) ×1
84,800Speed Up Research (10 m) ×1
95,400Speed Up Research (10 m) ×1
106,000Power Key ×1; Speed Up Research (10 m) ×1
117,200Speed Up Research (10 m) ×2
128,400Speed Up Research (10 m) ×2
139,600Speed Up Research (10 m) ×2
1410,800Speed Up Research (10 m) ×2
1512,000Power Key ×1; Speed Up Research (10 m) ×2
1613,200Speed Up Research (10 m) ×2
1714,400Speed Up Research (10 m) ×2
1815,600Speed Up Research (10 m) ×2
1916,800Speed Up Research (10 m) ×2
2018,000Power Key ×1; Speed Up Research (10 m) ×2
2119,800Speed Up Research (10 m) ×3
2221,600Speed Up Research (10 m) ×3
2323,400Speed Up Research (10 m) ×3
2425,200Power Key ×1; Speed Up Research (10 m) ×3
2527,000Speed Up Research (10 m) ×3
2628,800Speed Up Research (10 m) ×3
2730,600Power Key ×1; Speed Up Research (10 m) ×3
2832,400Speed Up Research (10 m) ×3
2934,200Speed Up Research (10 m) ×3
3036,000Power Key ×1; Speed Up Research (10 m) ×3
3138,400Speed Up Research (10 m) ×4
3240,800Speed Up Research (10 m) ×4
3343,200Power Key ×1; Speed Up Research (10 m) ×4
3445,600Speed Up Research (10 m) ×4
3548,000Power Key ×1; Speed Up Research (10 m) ×4
3650,400Speed Up Research (10 m) ×4
3752,800Speed Up Research (10 m) ×4
3855,200Power Key ×1; Speed Up Research (10 m) ×4
3957,600Speed Up Research (10 m) ×4
4060,000Power Key ×1; Speed Up Research (10 m) ×4
4163,000Speed Up Research (60 m) ×1
4266,000Power Key ×1; Speed Up Research (60 m) ×1
4369,000Speed Up Research (60 m) ×1
4472,000Power Key ×1; Speed Up Research (60 m) ×1
4575,000Speed Up Research (60 m) ×1
4678,000Power Key ×1; Speed Up Research (60 m) ×1
4781,000Speed Up Research (60 m) ×1
4884,000Power Key ×1; Speed Up Research (60 m) ×1
4987,000Speed Up Research (60 m) ×1
5090,000Power Key ×1; Speed Up Research (60 m) ×1

Separate rank rewards

Verge Conqueror · rank
RankPrize
1Power Key ×10; Travel Boost (50%) ×6; Food Boost (25%) ×10; Timber Boost (25%) ×10; Winged Boots I ×10
2Power Key ×8; Travel Boost (50%) ×5; Food Boost (25%) ×8; Timber Boost (25%) ×8
3Power Key ×6; Travel Boost (50%) ×4; Food Boost (25%) ×6; Timber Boost (25%) ×6
4–10Power Key ×4; Travel Boost (50%) ×3; Food Boost (25%) ×4; Timber Boost (25%) ×4
11–30Power Key ×2; Food Boost (25%) ×4; Timber Boost (25%) ×4
31–50Power Key ×1; Food Boost (25%) ×3; Timber Boost (25%) ×3
51–200150,000 Food ×2; 50,000 Timber ×2
Verge Recruiter · 450 → 450,000

Sum of owned card values at levels 1–15: 50, 100, 300, 700, 1,300, 2,100, 3,100, 4,300, 5,900, 8,200, 11,500, 17,000, 26,500, 41,500, 70,000.

First reward minimum: 450. Beginner first/final goals: 450 / 450,000. This is weighted collection value, not 450 cards obtained. A level 4→5 upgrade changes that card’s contribution by 600, not 1,300.

Claim available free chests and upgrade useful cards. Compare contribution gains with duplicates required. Random chests cannot guarantee a specific card; plan around your existing collection.

Beginner expanded format only. The level table shows contribution values, not rewards per chest opening.

Verge Recruiter · 50
#Cumulative pointsReward at this checkpoint
1450Speed Up (3 m) ×1
2900Speed Up (3 m) ×1
31,350Speed Up (3 m) ×1
41,800Speed Up (3 m) ×1
52,250Power Key ×1; Speed Up (3 m) ×1
63,150Speed Up (5 m) ×1
74,050Speed Up (5 m) ×1
84,950Speed Up (5 m) ×1
95,850Speed Up (5 m) ×1
106,750Speed Up (5 m) ×1
117,650Speed Up (5 m) ×1
128,550Speed Up (5 m) ×1
139,450Speed Up (5 m) ×1
1410,350Speed Up (5 m) ×1
1511,250Power Key ×1; Speed Up (5 m) ×1
1612,150Speed Up (5 m) ×1
1713,050Speed Up (5 m) ×1
1813,950Speed Up (5 m) ×1
1914,850Speed Up (5 m) ×1
2015,750Speed Up (5 m) ×1
2117,100Speed Up (10 m) ×1
2218,450Speed Up (10 m) ×1
2319,800Speed Up (10 m) ×1
2421,150Speed Up (10 m) ×1
2522,500Power Key ×1; Speed Up (10 m) ×1
2624,750Speed Up (15 m) ×1
2727,000Speed Up (15 m) ×1
2829,250Speed Up (15 m) ×1
2931,500Speed Up (15 m) ×1
3033,750Speed Up (15 m) ×1
3138,250Speed Up (15 m) ×2
3242,750Speed Up (15 m) ×2
3347,250Speed Up (15 m) ×2
3451,750Speed Up (15 m) ×2
3556,250Power Key ×1; Speed Up (15 m) ×2
3667,500Speed Up (60 m) ×2
3778,750Speed Up (60 m) ×2
3890,000Speed Up (60 m) ×2
39101,250Speed Up (60 m) ×2
40112,500Power Key ×1; Speed Up (60 m) ×2
41135,000Power Key ×1
42157,500Power Key ×1
43180,000Power Key ×1
44202,500Power Key ×1
45225,000Power Key ×1
46270,000Power Key ×2
47315,000Power Key ×2
48360,000Power Key ×2
49405,000Power Key ×2
50450,000Power Key ×2

Separate rank rewards

Verge Recruiter · rank
RankPrize
1Power Key ×10; Travel Boost (50%) ×6; Ore Boost (25%) ×10; Stone Boost (25%) ×10; Winged Boots I ×10
2Power Key ×8; Travel Boost (50%) ×5; Ore Boost (25%) ×8; Stone Boost (25%) ×8
3Power Key ×6; Travel Boost (50%) ×4; Ore Boost (25%) ×6; Stone Boost (25%) ×6
4–10Power Key ×4; Travel Boost (50%) ×3; Ore Boost (25%) ×4; Stone Boost (25%) ×4
11–30Power Key ×2; Ore Boost (25%) ×4; Stone Boost (25%) ×4
31–50Power Key ×1; Ore Boost (25%) ×3; Stone Boost (25%) ×3
51–20050,000 Ore ×2; 50,000 Stones ×2
Artifact Hoarder · 600 → 120,000

1 point per +1 relevant Might.

First reward minimum: 600. Alternative estimate: 600 Artifact Might; for the final goal 120,000.

Save records and shards. Preview gains from levels, stars and blessings, then choose useful boosts with the best Might return per material. If Artifact Fair is also active, opening and subsequent upgrades may progress two distinct boards.

Opening a chest does not guarantee a particular Might gain. Avoid blessing an unwanted artifact merely for a temporary rank jump.

Artifact Hoarder · 50
#Cumulative pointsReward at this checkpoint
1600[Uncommon] Records ×1
21,200[Uncommon] Records ×1
31,800[Uncommon] Records ×1
42,400[Uncommon] Records ×1
53,000Artifact Brush ×1
63,600[Uncommon] Records ×2
74,200[Uncommon] Records ×2
84,800[Uncommon] Records ×2
95,400[Uncommon] Records ×2
106,000100 Artifact Coins ×1
116,600[Uncommon] Records ×2
127,200[Uncommon] Records ×2
137,800[Uncommon] Records ×2
148,400[Uncommon] Records ×2
159,000Artifact Brush ×2
169,600[Uncommon] Records ×2
1710,200[Uncommon] Records ×2
1810,800[Uncommon] Records ×2
1911,400[Uncommon] Records ×2
2012,000100 Artifact Coins ×1
2113,200[Uncommon] Records ×3
2214,400[Uncommon] Records ×3
2315,600[Uncommon] Records ×3
2416,800[Uncommon] Records ×3
2518,000Artifact Brush ×3
2619,200[Uncommon] Records ×4
2720,400[Uncommon] Records ×4
2821,600[Uncommon] Records ×4
2922,800[Uncommon] Records ×4
3024,000100 Artifact Coins ×2
3126,400Artifact Brush ×1; [Uncommon] Records ×5
3228,800Artifact Brush ×1; [Uncommon] Records ×5
3331,200Artifact Brush ×1; [Uncommon] Records ×5
3433,600Artifact Brush ×1; [Uncommon] Records ×5
3536,000Artifact Brush ×1; [Uncommon] Records ×5
3638,400Artifact Brush ×2; [Uncommon] Records ×6
3740,800Artifact Brush ×2; [Uncommon] Records ×6
3843,200Artifact Brush ×2; [Uncommon] Records ×6
3945,600Artifact Brush ×2; [Uncommon] Records ×6
4048,000100 Artifact Coins ×2
4154,000Artifact Brush ×4; [Uncommon] Records ×12
4260,000Artifact Brush ×4; [Uncommon] Records ×12
4366,000Artifact Brush ×4; [Uncommon] Records ×12
4472,000Artifact Brush ×4; [Uncommon] Records ×12
4578,000Artifact Brush ×4; [Uncommon] Records ×12
4684,000100 Artifact Coins ×2
4790,000100 Artifact Coins ×2
4896,000100 Artifact Coins ×2
49108,000100 Artifact Coins ×2
50120,000100 Artifact Coins ×2

Separate rank rewards

Artifact Hoarder · rank
RankPrize
1100 Artifact Coins ×40; Ore Boost (25%) ×10; Stone Boost (25%) ×10; Gather Boost (50%) ×5; Winged Boots I ×10
2100 Artifact Coins ×30; Ore Boost (25%) ×8; Stone Boost (25%) ×8; Gather Boost (50%) ×4
3100 Artifact Coins ×20; Ore Boost (25%) ×6; Stone Boost (25%) ×6; Gather Boost (50%) ×3
4–10100 Artifact Coins ×12; Ore Boost (25%) ×4; Stone Boost (25%) ×4; Gather Boost (50%) ×2
11–30100 Artifact Coins ×8; Ore Boost (25%) ×4; Stone Boost (25%) ×4; Gather Boost (50%) ×1
31–50100 Artifact Coins ×4; Ore Boost (25%) ×3; Stone Boost (25%) ×3
51–20050,000 Timber ×2; 50,000 Ore ×2
Monster Hunter · 120 → 120,000

Hits on levels 1–5: 30 / 60 / 120 / 240 / 360; kills: 100 / 600 / 2,500 / 10,000 / 30,000.

First reward minimum: 120. Alternative estimate: 1 L3 kills, excluding hits; for the final goal 48.

Use the right hero damage type and hunting gear. Measure points per 1,000 energy from your reports: a higher monster is not automatically better. Hunt nearby targets and avoid spending the whole reserve on targets you cannot finish.

Do not import Phantom or other event rates. The kill-only estimate deliberately does not assume an extra hit award on every killing blow.

Monster Hunter · 50
#Cumulative pointsReward at this checkpoint
11201,000 Energy ×1
22401,000 Energy ×1
33601,000 Energy ×1
44801,000 Energy ×1
56001,000 Energy ×1
68401,000 Energy ×2
71,0801,000 Energy ×2
81,3201,000 Energy ×2
91,5601,000 Energy ×2
101,8001,000 Energy ×2
112,0401,000 Energy ×2
122,2801,000 Energy ×2
132,5201,000 Energy ×2
142,7601,000 Energy ×2
153,0001,000 Energy ×2
163,2401,000 Energy ×2
173,4801,000 Energy ×2
183,7201,000 Energy ×2
193,9601,000 Energy ×2
204,2001,000 Energy ×2
214,5601,000 Energy ×3
224,9201,000 Energy ×3
235,2801,000 Energy ×3
245,6401,000 Energy ×3
256,0001,000 Energy ×3
266,6001,000 Energy ×5
277,2001,000 Energy ×5
287,8001,000 Energy ×5
298,4001,000 Energy ×5
309,0001,000 Energy ×5
3110,2001,000 Energy ×9
3211,4001,000 Energy ×9
3312,6001,000 Energy ×9
3413,8001,000 Energy ×9
3515,0001,000 Energy ×9
3618,0001,000 Energy ×18
3721,0001,000 Energy ×18
3824,0001,000 Energy ×18
3927,0001,000 Energy ×18
4030,0001,000 Energy ×18
4136,0005,000 Energy ×6
4242,0005,000 Energy ×6
4348,0005,000 Energy ×6
4454,0005,000 Energy ×6
4560,0005,000 Energy ×6
4672,0005,000 Energy ×10
4784,0005,000 Energy ×10
4896,0005,000 Energy ×10
49108,0005,000 Energy ×10
50120,0005,000 Energy ×10

Separate rank rewards

Monster Hunter · rank
RankPrize
125% Monster Hunter ATK Boost ×6; 20,000 Energy ×5; 10,000 Energy ×4; 5,000 Energy ×3; Travel Boost (50%) ×5; Winged Boots I ×10
225% Monster Hunter ATK Boost ×5; 20,000 Energy ×4; 10,000 Energy ×3; 5,000 Energy ×2; Travel Boost (50%) ×4
325% Monster Hunter ATK Boost ×4; 20,000 Energy ×3; 10,000 Energy ×2; 5,000 Energy ×1; Travel Boost (50%) ×3
4–1025% Monster Hunter ATK Boost ×3; 20,000 Energy ×2; 10,000 Energy ×1; 5,000 Energy ×1; Travel Boost (50%) ×2
11–3025% Monster Hunter ATK Boost ×2; 20,000 Energy ×1; 10,000 Energy ×1; 5,000 Energy ×1
31–5025% Monster Hunter ATK Boost ×1; 10,000 Energy ×1; 5,000 Energy ×1; 1,000 Energy ×1
51–20050,000 Ore ×2; 50,000 Stones ×2
Troop Trainer · 1,200 → 1,200,000

T1 / T2 / T3 / T4: 1 / 2 / 5 / 15 points per troop trained in the Barracks.

First reward minimum: 1,200. Alternative estimate: 80 T4 troops; for the final goal 80,000.

Prepare resources and training gear; activate boosts before starting a batch. Compare points per speed-up hour, not just per troop. Train useful troops alongside a matching Hell/Solo Event and reserve one batch to defend your place.

Healing is not training. This reference does not establish a T5 or familiar-skill conversion rate; inspect the live i panel before spending.

Troop Trainer · 50
#Cumulative pointsReward at this checkpoint
11,200Speed Up Training (30 m) ×1
22,400Speed Up Training (30 m) ×1
33,600Speed Up Training (30 m) ×1
44,800Speed Up Training (30 m) ×1
56,000Speed Up Training (30 m) ×1
68,400Speed Up Training (60 m) ×1
710,800Speed Up Training (60 m) ×1
813,200Speed Up Training (60 m) ×1
915,600Speed Up Training (60 m) ×1
1018,000Speed Up Training (60 m) ×1
1120,400Speed Up Training (60 m) ×1
1222,800Speed Up Training (60 m) ×1
1325,200Speed Up Training (60 m) ×1
1427,600Speed Up Training (60 m) ×1
1530,000Speed Up Training (60 m) ×1
1632,400Speed Up Training (60 m) ×1
1734,800Speed Up Training (60 m) ×1
1837,200Speed Up Training (60 m) ×1
1939,600Speed Up Training (60 m) ×1
2042,000Speed Up Training (60 m) ×1
2145,600Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1
2249,200Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1
2352,800Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1
2456,400Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1
2560,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1
2666,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2
2772,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2
2878,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2
2984,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2
3090,000Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2
31102,000Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2
32114,000Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2
33126,000Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2
34138,000Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2
35150,000Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2
36180,000Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3
37210,000Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3
38240,000Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3
39270,000Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3
40300,000Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3
41360,000Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3
42420,000Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3
43480,000Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3
44540,000Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3
45600,000Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3
46720,000Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2
47840,000Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2
48960,000Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2
491,080,000Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2
501,200,000Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2

Separate rank rewards

Troop Trainer · rank
RankPrize
1Speed Up Training (24 h) ×3; Speed Up Training (15 h) ×3; Speed Up Training (8 h) ×3; Training Boost (10%) ×4; Travel Boost (50%) ×5; Winged Boots I ×10
2Speed Up Training (24 h) ×2; Speed Up Training (15 h) ×2; Speed Up Training (8 h) ×2; Training Boost (10%) ×3; Travel Boost (50%) ×4
3Speed Up Training (24 h) ×1; Speed Up Training (15 h) ×1; Speed Up Training (8 h) ×1; Training Boost (10%) ×2; Travel Boost (50%) ×3
4–10Speed Up Training (15 h) ×1; Speed Up Training (8 h) ×1; Speed Up Training (3 h) ×1; Training Boost (10%) ×1; Travel Boost (50%) ×3
11–30Speed Up Training (3 h) ×3; Speed Up Training (60 m) ×2; Speed Up Training (30 m) ×2; Travel Boost (50%) ×3
31–50Speed Up Training (3 h) ×1; Speed Up Training (60 m) ×2; Speed Up Training (30 m) ×2; Travel Boost (50%) ×2
51–20050,000 Timber ×2; 50,000 Ore ×2

Beginner headline prizes

Athena’s Ace overall
RankOverall prizes
1Athena's Ace - Champion ×1; [Legendary] Terrorthorn Seed ×1; Terror Chest ×300; 100 Artifact Coins ×40
2Athena's Ace - 1st Runner Up ×1; [Epic] Terrorthorn Seed ×2; Terror Chest ×200; 100 Artifact Coins ×30
3Athena's Ace - 2nd Runner Up ×1; [Epic] Terrorthorn Seed ×1; Terror Chest ×100; 100 Artifact Coins ×20
4–27100 Artifact Coins ×10

100 Artifact Coins ×40 means 4,000 coins, not 40. The top three receive their respective exclusive avatar; material grades differ. These are not regular selection chests. At least one crown is needed to enter the overall board; ranks 4–27 do not mean prizes for every player without a crown.

Beginner plan for the first 7 days

This is an editorial progression plan, not official daily task themes: unlocked Athena’s Ace boards run together. Follow the Kingdom’s remaining time, not seven days from your account registration.

  • Day 1: join an active guild, reach Castle 5 and keep building/research queues running. Begin first-clear Hero Stages and claim affordable goals rather than chasing all 50 immediately.
  • Day 2: prepare a hunting team and hunt research. The monster board unlocks at Castle 7: start with monsters you can reliably finish.
  • Day 3: at Castle 8 check the artifact and troop boards. Invest in required buildings, useful heroes and planned troops, not empty Might.
  • Day 4: Castle 9 unlocks two Verge boards. Clear stages, claim chests and upgrade cards: connected activities with separate scoring.
  • Day 5: compare your budget and opponents across all nine boards. Take cheap goals broadly; contest crowns selectively.
  • Day 6: complete planned upgrades, medals and trophies. Evaluate card upgrades by the difference between level values. Save one final speed-up batch.
  • Day 7: defend affordable crowns, check overall standing and post-event mail. Migration to a Kingdom without this event can end eligibility; do not migrate blindly.

Regular event: complete 14-task catalog

Only five are active together, not all 14. A client-defined task is not guaranteed to appear this week. Verge boards are excluded here. Castle level and unlocked systems affect eligibility; the game determines your actual group and active boards.

Regular goals
BoardFirst goal20th goal
Troop Trainer2,000600,000
Monster Hunter10038,000
Merge Pacts1,500360,000
Hero Coach1,000120,000
Kingdom Tycoon1,000300,000
Research Racer2,000400,000
Bold Builder800130,000
Artifact Hoarder50060,000
Artifact Fair20020,000
Familiar Growth1,000100,000
Labyrinth1,000240,000
Fortify Castle8010,000
Tempering Equipment506,000
Stage Expert30030,000

Troop Trainer / Troop Trainer

Scoring
T1 / T2 / T3 / T4: 1 / 2 / 5 / 15 points per troop trained in the Barracks.
First and final goals
First regular goal 2,000: 2,000 T1 OR 1,000 T2 OR 400 T3 OR 134 T4. For 600,000: 600,000 / 300,000 / 120,000 / 40,000 respectively, not cumulative requirements.
Podium plan
Prepare resources and training gear; activate boosts before starting a batch. Compare points per speed-up hour, not just per troop. Train useful troops alongside a matching Hell/Solo Event and reserve one batch to defend your place.
Avoid this mistake
Healing is not training. This reference does not establish a T5 or familiar-skill conversion rate; inspect the live i panel before spending.
Troop Trainer · Early checkpoints
Troop Trainer · Early checkpoints · Open original
Troop Trainer · Final checkpoints
Troop Trainer · Final checkpoints · Open original
All 20 checkpoints and prizes
Troop Trainer · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
12,000Speed Up Training (10 m) ×2Pinball Token ×1
210,000Speed Up Training (10 m) ×2Pinball Token ×1
320,000Speed Up Training (10 m) ×2Pinball Token ×1
430,000Speed Up Training (10 m) ×2Pinball Token ×1
545,000Speed Up Training (10 m) ×2Lucky Coin ×1
660,000Speed Up Training (10 m) ×6Pinball Token ×1
780,000Speed Up Training (10 m) ×6Pinball Token ×1
8105,000Speed Up Training (10 m) ×6Pinball Token ×1
9130,000Speed Up Training (10 m) ×6Pinball Token ×1
10160,000Speed Up Training (10 m) ×6Lucky Coin ×1
11190,000Speed Up Training (30 m) ×4Pinball Token ×1
12225,000Speed Up Training (30 m) ×4Pinball Token ×1
13260,000Speed Up Training (30 m) ×4Pinball Token ×1
14300,000Speed Up Training (30 m) ×4Pinball Token ×1
15345,000Speed Up Training (30 m) ×4Lucky Coin ×1
16390,000Speed Up Training (30 m) ×6Pinball Token ×1
17440,000Speed Up Training (30 m) ×6Pinball Token ×1
18490,000Speed Up Training (30 m) ×6Pinball Token ×1
19545,000Speed Up Training (30 m) ×6Pinball Token ×1
20600,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Troop Trainer · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Monster Hunter / Monster Hunter

Scoring
Hits on levels 1–5: 30 / 60 / 120 / 240 / 360; kills: 100 / 600 / 2,500 / 10,000 / 30,000.
First and final goals
A single L1 kill covers the first 100-point goal. Sixteen L3 kills cover 38,000 using kill scores alone; actual hit points may reduce the number needed.
Podium plan
Use the right hero damage type and hunting gear. Measure points per 1,000 energy from your reports: a higher monster is not automatically better. Hunt nearby targets and avoid spending the whole reserve on targets you cannot finish.
Avoid this mistake
Do not import Phantom or other event rates. The kill-only estimate deliberately does not assume an extra hit award on every killing blow.
Monster Hunter · Early checkpoints
Monster Hunter · Early checkpoints · Open original
Monster Hunter · Final checkpoints
Monster Hunter · Final checkpoints · Open original
All 20 checkpoints and prizes
Monster Hunter · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11001,000 Energy ×1Pinball Token ×1
25001,000 Energy ×1Pinball Token ×1
31,0001,000 Energy ×1Pinball Token ×1
41,7001,000 Energy ×1Pinball Token ×1
52,6001,000 Energy ×1Lucky Coin ×1
63,7001,000 Energy ×2Pinball Token ×1
75,0001,000 Energy ×2Pinball Token ×1
86,5001,000 Energy ×2Pinball Token ×1
98,1001,000 Energy ×2Pinball Token ×1
109,9001,000 Energy ×2Lucky Coin ×1
1111,9002,000 Energy ×2Pinball Token ×1
1214,1002,000 Energy ×2Pinball Token ×1
1316,5002,000 Energy ×2Pinball Token ×1
1419,0002,000 Energy ×2Pinball Token ×1
1521,7002,000 Energy ×2Lucky Coin ×1
1624,6002,000 Energy ×2Pinball Token ×1
1727,7002,000 Energy ×2Pinball Token ×1
1831,0002,000 Energy ×2Pinball Token ×1
1934,4002,000 Energy ×2Pinball Token ×1
2038,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Monster Hunter · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Merge Pacts / Merge Pacts

Scoring
Pact 1 / 2 / 3 / 4: 1,200 / 2,400 / 4,800 / 9,000 per completed pact.
First and final goals
For 1,500: two Pact 1 OR one Pact 2+. For 360,000: 300 Pact 1 OR 150 Pact 2 OR 75 Pact 3 OR 40 Pact 4.
Podium plan
Stock anima and merging speed-ups. Compare points per merging hour using your own boosts; choose pacts with useful runes. Finish a batch during a matching hourly event for extra value.
Avoid this mistake
This scores merging, not opening previously completed pacts. Holy Stars and Lucky Coins belong to other tasks.
Merge Pacts · Early checkpoints
Merge Pacts · Early checkpoints · Open original
Merge Pacts · Final checkpoints
Merge Pacts · Final checkpoints · Open original
All 20 checkpoints and prizes
Merge Pacts · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11,500Speed Up Merging (15 m) ×1Pinball Token ×1
25,000Speed Up Merging (15 m) ×1Pinball Token ×1
310,000Speed Up Merging (15 m) ×1Pinball Token ×1
417,000Speed Up Merging (15 m) ×1Pinball Token ×1
526,000Speed Up Merging (15 m) ×1Lucky Coin ×1
636,000Speed Up Merging (15 m) ×2Pinball Token ×1
748,000Speed Up Merging (15 m) ×2Pinball Token ×1
862,000Speed Up Merging (15 m) ×2Pinball Token ×1
977,000Speed Up Merging (15 m) ×2Pinball Token ×1
1094,000Speed Up Merging (15 m) ×2Lucky Coin ×1
11113,000Speed Up Merging (15 m) ×3Pinball Token ×1
12134,000Speed Up Merging (15 m) ×3Pinball Token ×1
13156,000Speed Up Merging (15 m) ×3Pinball Token ×1
14180,000Speed Up Merging (15 m) ×3Pinball Token ×1
15206,000Speed Up Merging (15 m) ×3Lucky Coin ×1
16233,000Speed Up Merging (15 m) ×3Pinball Token ×1
17262,000Speed Up Merging (15 m) ×3Pinball Token ×1
18293,000Speed Up Merging (15 m) ×3Pinball Token ×1
19326,000Speed Up Merging (15 m) ×3Pinball Token ×1
20360,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Merge Pacts · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Hero Coach / Hero Coach

Scoring
1 point per +1 relevant Might.
First and final goals
Score Hero Army Might from medal grade upgrades and trophy rank promotions. Regular goals: +1,000 for the first reward, +120,000 for the final one.
Podium plan
Save completed medal sets and trophy sets. Preview the Might gain and prioritize heroes useful for hunts, Colosseum and economy. For beginners this can combine event progress with genuine account development.
Avoid this mistake
Hero EXP, EXP food and player level are not Hero Army Might. The penultimate goal is 108,800, not 108,000, confirmed by the supplied screenshot.
Hero Coach · Final checkpoints
Hero Coach · Final checkpoints · Open original
All 20 checkpoints and prizes
Hero Coach · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11,000Honeybaked Ham ×1Pinball Token ×1
22,000Honeybaked Ham ×1Pinball Token ×1
34,000Honeybaked Ham ×1Pinball Token ×1
46,400[Uncommon] Hero Chest ×5Pinball Token ×1
59,600[Uncommon] Hero Chest ×10Lucky Coin ×1
612,800Honeybaked Ham ×2Pinball Token ×1
716,800Honeybaked Ham ×2Pinball Token ×1
821,600Honeybaked Ham ×2Pinball Token ×1
926,400[Rare] Hero Chest ×5Pinball Token ×1
1032,000[Rare] Hero Chest ×10Lucky Coin ×1
1138,400Lamb Chops ×3Pinball Token ×1
1245,600Lamb Chops ×3Pinball Token ×1
1352,800Lamb Chops ×3Pinball Token ×1
1460,800[Epic] Hero Chest ×5Pinball Token ×1
1569,600[Epic] Hero Chest ×10Lucky Coin ×1
1678,400Roast Turkey ×4Pinball Token ×1
1788,000Roast Turkey ×4Pinball Token ×1
1898,400[Legendary] Hero Chest ×5Pinball Token ×1
19108,800[Legendary] Hero Chest ×10Pinball Token ×1
20120,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Hero Coach · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Kingdom Tycoon / Kingdom Tycoon

Scoring
Each Luck Token spent: 1,200; reaching the end of a map: 6,000.
First and final goals
One token covers the first 1,000-point goal. For 300,000, 250 tokens suffice on spending points alone under these rates; finishing maps reduces that requirement.
Podium plan
Save Luck Tokens for the right round. Combine with an hourly event whose actual source is Kingdom Tycoon. Recheck points after each finish and stop when the next spend no longer justifies the rank gain.
Avoid this mistake
The Luck Token used to move and the clover Lucky Coin awarded here are different items. Marvelous Tokens from Tycoon Challenge are not interchangeable with ordinary tokens.
Kingdom Tycoon · Early checkpoints
Kingdom Tycoon · Early checkpoints · Open original
Kingdom Tycoon · Final checkpoints
Kingdom Tycoon · Final checkpoints · Open original
All 20 checkpoints and prizes
Kingdom Tycoon · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11,000Luck Token ×1Pinball Token ×1
24,000Luck Token ×1Pinball Token ×1
38,000Luck Token ×1Pinball Token ×1
414,000Luck Token ×1Pinball Token ×1
521,000Luck Token ×1Lucky Coin ×1
630,000Luck Token ×1Pinball Token ×1
740,000Luck Token ×1Pinball Token ×1
851,000Luck Token ×1Pinball Token ×1
964,000Luck Token ×1Pinball Token ×1
1078,000Luck Token ×1Lucky Coin ×1
1194,000Luck Token ×2Pinball Token ×1
12111,000Luck Token ×2Pinball Token ×1
13130,000Luck Token ×2Pinball Token ×1
14150,000Luck Token ×2Pinball Token ×1
15171,000Luck Token ×2Lucky Coin ×1
16194,000Luck Token ×2Pinball Token ×1
17218,000Luck Token ×2Pinball Token ×1
18244,000Luck Token ×2Pinball Token ×1
19271,000Luck Token ×2Pinball Token ×1
20300,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Kingdom Tycoon · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Research Racer / Research Racer

Scoring
1 point per +1 relevant Might.
First and final goals
Regular first/final goals: +2,000 / +400,000 Research Might. Sum the displayed Might gains of planned research, not elapsed hours.
Podium plan
Prepare a useful long research. Equip research gear and boosts before starting, then collect guild helps. Finish during a matching Hell/Solo window and keep an affordable extra gain in reserve.
Avoid this mistake
Regular rules explicitly exclude Technolabe completions. Athena’s Ace help does not state that exclusion: do not assume identical behavior; check the live score before committing.
All 20 checkpoints and prizes
Research Racer · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
12,000Speed Up Research (10 m) ×2Pinball Token ×1
25,000Speed Up Research (10 m) ×2Pinball Token ×1
310,000Speed Up Research (10 m) ×2Pinball Token ×1
420,000Speed Up Research (10 m) ×2Pinball Token ×1
530,000Speed Up Research (10 m) ×2Lucky Coin ×1
640,000Speed Up Research (10 m) ×6Pinball Token ×1
755,000Speed Up Research (10 m) ×6Pinball Token ×1
870,000Speed Up Research (10 m) ×6Pinball Token ×1
985,000Speed Up Research (10 m) ×6Pinball Token ×1
10105,000Speed Up Research (10 m) ×6Lucky Coin ×1
11125,000Speed Up Research (30 m) ×4Pinball Token ×1
12150,000Speed Up Research (30 m) ×4Pinball Token ×1
13175,000Speed Up Research (30 m) ×4Pinball Token ×1
14200,000Speed Up Research (30 m) ×4Pinball Token ×1
15230,000Speed Up Research (30 m) ×4Lucky Coin ×1
16260,000Speed Up Research (30 m) ×6Pinball Token ×1
17290,000Speed Up Research (30 m) ×6Pinball Token ×1
18325,000Speed Up Research (30 m) ×6Pinball Token ×1
19360,000Speed Up Research (30 m) ×6Pinball Token ×1
20400,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Research Racer · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Bold Builder / Bold Builder

Scoring
1 point per +1 relevant Might.
First and final goals
Regular first goal +800 Building Might; final +130,000. One completion can pass several checkpoints at once.
Podium plan
Choose buildings needed for Castle progression and economy, not demolition loops. Apply construction gear and boosts before starting and guild helps after. Compare Might per speed-up hour among upgrades actually available.
Avoid this mistake
Total account Might is not this task’s metric. Do not delay essential unlocks based on speculation about easier matchmaking.
All 20 checkpoints and prizes
Bold Builder · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
1800Speed Up (10 m) ×2Pinball Token ×1
22,000Speed Up (10 m) ×2Pinball Token ×1
34,000Speed Up (10 m) ×2Pinball Token ×1
46,000Speed Up (10 m) ×2Pinball Token ×1
59,000Speed Up (10 m) ×2Lucky Coin ×1
613,000Speed Up (10 m) ×6Pinball Token ×1
717,000Speed Up (10 m) ×6Pinball Token ×1
822,000Speed Up (10 m) ×6Pinball Token ×1
928,000Speed Up (10 m) ×6Pinball Token ×1
1034,000Speed Up (10 m) ×6Lucky Coin ×1
1141,000Speed Up (30 m) ×4Pinball Token ×1
1248,000Speed Up (30 m) ×4Pinball Token ×1
1356,000Speed Up (30 m) ×4Pinball Token ×1
1465,000Speed Up (30 m) ×4Pinball Token ×1
1574,000Speed Up (30 m) ×4Lucky Coin ×1
1684,000Speed Up (30 m) ×6Pinball Token ×1
1795,000Speed Up (30 m) ×6Pinball Token ×1
18106,000Speed Up (30 m) ×6Pinball Token ×1
19118,000Speed Up (30 m) ×6Pinball Token ×1
20130,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Bold Builder · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Artifact Hoarder / Artifact Hoarder

Scoring
1 point per +1 relevant Might.
First and final goals
Regular first/final targets: +500 / +60,000 Artifact Might. A useful upgrade can earn early rewards without opening new chests.
Podium plan
Save records and shards. Preview gains from levels, stars and blessings, then choose useful boosts with the best Might return per material. If Artifact Fair is also active, opening and subsequent upgrades may progress two distinct boards.
Avoid this mistake
Opening a chest does not guarantee a particular Might gain. Avoid blessing an unwanted artifact merely for a temporary rank jump.
All 20 checkpoints and prizes
Artifact Hoarder · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
1500[Uncommon] Records ×2Pinball Token ×1
21,000[Uncommon] Records ×2Pinball Token ×1
32,000[Uncommon] Records ×2Pinball Token ×1
43,000Artifact Brush ×2Pinball Token ×1
54,500[Uncommon] Records ×4Lucky Coin ×1
66,000[Uncommon] Records ×4Pinball Token ×1
78,000[Uncommon] Records ×4Pinball Token ×1
810,500Artifact Brush ×4Pinball Token ×1
913,000[Uncommon] Records ×6Pinball Token ×1
1016,000[Uncommon] Records ×6Lucky Coin ×1
1119,000[Uncommon] Records ×6Pinball Token ×1
1222,500Artifact Brush ×6Pinball Token ×1
1326,000[Uncommon] Records ×8Pinball Token ×1
1430,000[Uncommon] Records ×8Pinball Token ×1
1534,500[Uncommon] Records ×8Lucky Coin ×1
1639,000Artifact Brush ×8Pinball Token ×1
1744,000[Uncommon] Records ×10Pinball Token ×1
1849,000[Uncommon] Records ×10Pinball Token ×1
1954,500[Uncommon] Records ×10Pinball Token ×1
2060,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Artifact Hoarder · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Artifact Fair / Artifact Fair

Scoring
200 per Artifact Fair chest; daily free openings do not score.
First and final goals
First reward at 200: one qualifying chest. Final 20,000: 100 qualifying chests. These are openings, not coin counts.
Podium plan
Save coins and align with Artifact Challenge only when the same chest type qualifies there. Test one opening and its actual cost before budgeting the whole reserve.
Avoid this mistake
Do not equate 100 chests with 100 coins: currency and price depend on the chest. This board is not in the baseline beginner set.
All 20 checkpoints and prizes
Artifact Fair · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
1200100 Artifact Coins ×1Pinball Token ×1
2400100 Artifact Coins ×1Pinball Token ×1
3700100 Artifact Coins ×1Pinball Token ×1
41,100100 Artifact Coins ×1Pinball Token ×1
51,600100 Artifact Coins ×1Lucky Coin ×1
62,200100 Artifact Coins ×1Pinball Token ×1
72,900100 Artifact Coins ×1Pinball Token ×1
83,700100 Artifact Coins ×1Pinball Token ×1
94,600100 Artifact Coins ×1Pinball Token ×1
105,500100 Artifact Coins ×1Lucky Coin ×1
116,500100 Artifact Coins ×2Pinball Token ×1
127,600100 Artifact Coins ×2Pinball Token ×1
138,800100 Artifact Coins ×2Pinball Token ×1
1410,100100 Artifact Coins ×2Pinball Token ×1
1511,500100 Artifact Coins ×2Lucky Coin ×1
1613,000100 Artifact Coins ×2Pinball Token ×1
1714,600100 Artifact Coins ×2Pinball Token ×1
1816,300100 Artifact Coins ×2Pinball Token ×1
1918,100100 Artifact Coins ×2Pinball Token ×1
2020,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Artifact Fair · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Familiar Growth / Familiar Growth

Scoring
1 point per +1 relevant Might.
First and final goals
Regular first/final goals: +1,000 / +100,000 Familiar Might. Preview growth-stage, skill and army-talent upgrades that add this Might.
Podium plan
Prepare runes, fragments and talent orbs. Follow your account’s economic and combat skill priorities. A useful planned upgrade is better than maxing a weak familiar just to claim a reward.
Avoid this mistake
Training EXP must not automatically be treated as scoring Might. Check the score after a small upgrade.
All 20 checkpoints and prizes
Familiar Growth · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11,000Fragment ×4Pinball Token ×1
22,000Fragment ×4Pinball Token ×1
33,000Fragment ×4Pinball Token ×1
45,000Fragment ×4Pinball Token ×1
57,000Fragment ×4Lucky Coin ×1
610,000Fragment ×8Pinball Token ×1
713,000Fragment ×8Pinball Token ×1
817,000Fragment ×8Pinball Token ×1
921,000Fragment ×8Pinball Token ×1
1026,000Fragment ×8Lucky Coin ×1
1131,000Fragment ×12Pinball Token ×1
1237,000Fragment ×12Pinball Token ×1
1343,000Fragment ×12Pinball Token ×1
1450,000Fragment ×12Pinball Token ×1
1557,000Fragment ×12Lucky Coin ×1
1665,000Fragment ×16Pinball Token ×1
1773,000Fragment ×16Pinball Token ×1
1882,000Fragment ×16Pinball Token ×1
1991,000Fragment ×16Pinball Token ×1
20100,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Familiar Growth · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Labyrinth / Labyrinth

Scoring
Normal attack: 200; Elite / 10× Labyrinth attack: 6,000.
First and final goals
For the first 1,000: five normal attacks. For 240,000: 1,200 normal OR 40 elite attacks. Check their actual costs separately.
Podium plan
Save Holy Stars and use a matching hourly event or an available discount. Compare points per star at the actual price. A jackpot is random upside, not a reliable way to pay for the strategy.
Avoid this mistake
Do not confuse ordinary Labyrinth with Dazzling Star Labyrinth Challenge. Thirty times the points is not thirty times the value without accounting for cost.
All 20 checkpoints and prizes
Labyrinth · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
11,000100 Holy Stars ×1Pinball Token ×1
23,000100 Holy Stars ×1Pinball Token ×1
36,000100 Holy Stars ×1Pinball Token ×1
411,000100 Holy Stars ×1Pinball Token ×1
517,000100 Holy Stars ×1Lucky Coin ×1
624,000100 Holy Stars ×2Pinball Token ×1
732,000100 Holy Stars ×2Pinball Token ×1
841,000100 Holy Stars ×2Pinball Token ×1
951,000100 Holy Stars ×2Pinball Token ×1
1062,000100 Holy Stars ×2Lucky Coin ×1
1175,000100 Holy Stars ×3Pinball Token ×1
1289,000100 Holy Stars ×3Pinball Token ×1
13104,000100 Holy Stars ×3Pinball Token ×1
14120,000100 Holy Stars ×3Pinball Token ×1
15137,000100 Holy Stars ×3Lucky Coin ×1
16155,000100 Holy Stars ×4Pinball Token ×1
17174,000100 Holy Stars ×4Pinball Token ×1
18195,000100 Holy Stars ×4Pinball Token ×1
19217,000100 Holy Stars ×4Pinball Token ×1
20240,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Labyrinth · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Fortify Castle / Fortify Castle

Scoring
40 points per Star Scroll spent.
First and final goals
First goal 80: two scrolls; 10,000: 250 scrolls. Check whether the board and a valid upgrade are available this round.
Podium plan
Save scrolls for a Castle Skin boost you actually need. Compare the extra rank prize with the value of the next star. On a limited budget this is a planned upgrade task, not a mandatory weekly expense.
Avoid this mistake
Present in retained client templates, not guaranteed in the next rotation. Do not buy scrolls merely because this reference includes the task.
All 20 checkpoints and prizes
Fortify Castle · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
180Castle Star Scroll ×1Pinball Token ×1
2160Castle Star Scroll ×1Pinball Token ×1
3320Castle Star Scroll ×1Pinball Token ×1
4480Castle Star Scroll ×1Pinball Token ×1
5720Castle Star Scroll ×1Lucky Coin ×1
61,040Castle Star Scroll ×2Pinball Token ×1
71,360Castle Star Scroll ×2Pinball Token ×1
81,760Castle Star Scroll ×2Pinball Token ×1
92,160Castle Star Scroll ×2Pinball Token ×1
102,640Castle Star Scroll ×2Lucky Coin ×1
113,200Castle Star Scroll ×3Pinball Token ×1
123,760Castle Star Scroll ×3Pinball Token ×1
134,400Castle Star Scroll ×3Pinball Token ×1
145,040Castle Star Scroll ×3Pinball Token ×1
155,760Castle Star Scroll ×3Lucky Coin ×1
166,480Castle Star Scroll ×4Pinball Token ×1
177,280Castle Star Scroll ×4Pinball Token ×1
188,160Castle Star Scroll ×4Pinball Token ×1
199,040Castle Star Scroll ×4Pinball Token ×1
2010,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Fortify Castle · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Tempering Equipment / Tempering Equipment

Scoring
One Astralite: 200; one Specialized Astralite: 10.
First and final goals
For the first 50: one ordinary OR five specialized. For 6,000: 30 ordinary OR 600 specialized. Mixed spending scores 200×A + 10×S.
Podium plan
Reserve Astralite for your main combat set. Use specialized materials on eligible equipment when that fits your upgrade plan; do not spend universal materials on an arbitrary piece.
Avoid this mistake
Client help requires eligible, Mythic equipment. A retained template does not establish an active rotation; valuable materials need not be worth spending just for 2,000 Gems.
All 20 checkpoints and prizes
Tempering Equipment · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
150Astralite Selection Chest (All) ×2Pinball Token ×1
2100Astralite Selection Chest (All) ×2Pinball Token ×1
3200Astralite Selection Chest (All) ×2Pinball Token ×1
4300Astralite Selection Chest (All) ×2Pinball Token ×1
5450Astralite Selection Chest (All) ×2Lucky Coin ×1
6600Astralite Selection Chest (All) ×4Pinball Token ×1
7800Astralite Selection Chest (All) ×4Pinball Token ×1
81,050Astralite Selection Chest (All) ×4Pinball Token ×1
91,300Astralite Selection Chest (All) ×4Pinball Token ×1
101,600Astralite Selection Chest (All) ×4Lucky Coin ×1
111,900Astralite Selection Chest (All) ×6Pinball Token ×1
122,250Astralite Selection Chest (All) ×6Pinball Token ×1
132,600Astralite Selection Chest (All) ×6Pinball Token ×1
143,000Astralite Selection Chest (All) ×6Pinball Token ×1
153,450Astralite Selection Chest (All) ×6Lucky Coin ×1
163,900Astralite Selection Chest (All) ×8Pinball Token ×1
174,400Astralite Selection Chest (All) ×8Pinball Token ×1
184,900Astralite Selection Chest (All) ×8Pinball Token ×1
195,450Astralite Selection Chest (All) ×8Pinball Token ×1
206,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Tempering Equipment · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Stage Expert / Stage Expert

Scoring
First clears only: Normal stage 200, Elite stage 600.
First and final goals
Regular 300: two new Normal OR one Elite. For 30,000: 150 Normal OR 50 Elite, or a mix. Beginners have a separate 50-goal track ending at 57,600.
Podium plan
Improve your team and clear genuinely new stages. Save hearts for stages you can beat. Use the event to advance, but do not freeze account progression for a week solely for one leaderboard.
Avoid this mistake
Sweeps and extra stars on an already-cleared stage are not new first clears. Remaining uncleared stages limit your available score.
All 20 checkpoints and prizes
Stage Expert · 20
#Cumulative pointsBaseline prizeSeasonal template: pinball
1300Honeybaked Ham ×1Pinball Token ×1
2500Honeybaked Ham ×1Pinball Token ×1
31,000Honeybaked Ham ×1Pinball Token ×1
41,500[Common] Hero Chest ×10Pinball Token ×1
52,000[Common] Hero Chest ×10Lucky Coin ×1
63,000Honeybaked Ham ×2Pinball Token ×1
74,000Honeybaked Ham ×2Pinball Token ×1
85,000Honeybaked Ham ×2Pinball Token ×1
96,500[Common] Hero Chest ×10Pinball Token ×1
108,000[Common] Hero Chest ×10Lucky Coin ×1
119,500Honeybaked Ham ×3Pinball Token ×1
1211,000Honeybaked Ham ×3Pinball Token ×1
1313,000Honeybaked Ham ×3Pinball Token ×1
1415,000Honeybaked Ham ×3Pinball Token ×1
1517,000Braveheart ×1Lucky Coin ×1
1619,500Honeybaked Ham ×4Pinball Token ×1
1722,000Honeybaked Ham ×4Pinball Token ×1
1824,500Honeybaked Ham ×4Pinball Token ×1
1927,000Honeybaked Ham ×4Pinball Token ×1
2030,0002,000 Gems ×12,000 Gems ×1; Lucky Coin ×1

The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.

Rank prizes for this task
Stage Expert · rank
RankPrize
1100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6
2100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6
3100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6
4–10100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6
11–20Speed Up (60 m) ×3
21–50Speed Up (30 m) ×1

Regular headline prizes

Identify the prize by the chest’s name; its changing thumbnail may preview contents. Your screenshots show quantities of 32 / 24 / 16 / 8. The three templates below are distinct, not one universal prize set.

Paragon Hero Selection Chest

Paragon overall 3
RankPrizes
1Paragon Hero Selection Chest ×10; Speed Up (8 h) ×20; Speed Up (3 h) ×20
2Paragon Hero Selection Chest ×8; Speed Up (8 h) ×10; Speed Up (3 h) ×10
3Paragon Hero Selection Chest ×6; Speed Up (8 h) ×5; Speed Up (3 h) ×5
4–15Paragon Hero Selection Chest ×3; Speed Up (8 h) ×3; Speed Up (3 h) ×3

Paragon Equipment Selection Chest

Paragon overall 4
RankPrizes
1Paragon Equipment Selection Chest ×32; Speed Up (8 h) ×20; Speed Up (3 h) ×20
2Paragon Equipment Selection Chest ×24; Speed Up (8 h) ×10; Speed Up (3 h) ×10
3Paragon Equipment Selection Chest ×16; Speed Up (8 h) ×5; Speed Up (3 h) ×5
4–15Paragon Equipment Selection Chest ×8; Speed Up (8 h) ×3; Speed Up (3 h) ×3

Paragon Artifact Selection Chest

Paragon overall 5
RankPrizes
1Paragon Artifact Selection Chest ×20; Speed Up (8 h) ×20; Speed Up (3 h) ×20
2Paragon Artifact Selection Chest ×15; Speed Up (8 h) ×10; Speed Up (3 h) ×10
3Paragon Artifact Selection Chest ×10; Speed Up (8 h) ×5; Speed Up (3 h) ×5
4–15Paragon Artifact Selection Chest ×5; Speed Up (8 h) ×3; Speed Up (3 h) ×3

The retained Hero template gives six chests for third, whereas old online tables show five. The baseline Artifact template is 20 / 15 / 10 / 5; do not replace it with another chest type’s screenshot figures. Check your actual prize tab before competing. No crown means no overall ranking; these prizes are not guaranteed to everyone.

Shown round: first place 32 chests, second 24, plus separate speed-ups
Shown round: first place 32 chests, second 24, plus separate speed-ups · Open original
Shown round: third place 16 chests, ranks 4–15 eight; content previews can change
Shown round: third place 16 chests, ranks 4–15 eight; content previews can change · Open original

What to choose from a chest

  • Hero: one medal of a chosen hero, not a fully upgraded gold hero. Address your plan’s bottleneck, such as a support hero or the next grade threshold.
  • Equipment: one Common-grade material from the available list. Choose the halo, pearl, core or tome required by a planned item. Thirty-two Common materials are not thirty-two Legendary materials.
  • Artifact: one shard of a selected artifact, not a complete artifact or all its stars. Finish a useful unlock/star and match its boosts to your account’s role.

Calculate your target gap

Local calculation only; no game actions. Set a beginner checkpoint or an opponent’s score +1 as your target. The estimate uses one alternative scoring action, not a guaranteed rank.

Remaining: 600,000 · Needed: 40,000 T4 troops

Choose a playstyle route

  • Free-to-play / farmer: natural construction and research, available medals/trophies and regenerated energy. Skip an expensive final goal if its materials are needed for an essential unlock.
  • Hunter: choose monsters by your measured efficiency and energy reserve; a crown does not justify a poor hero lineup.
  • Combat account: train troops that serve your role and upgrade gear/artifacts according to a long-term plan. Arrange troop safety before mass training.
  • Token saver: choose a board that fits your existing reserve rather than buying reserves for a random leaderboard. Cap Labyrinth and Tycoon spending in advance.

Sources and verification limits

All 12 images are preserved unchanged. They do not establish availability of every task for every Castle or future round. Strategies are editorial, not first-place guarantees. No confirmed Astralite / Star Scroll rotation is promised: a client definition is not an event announcement.

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