Checked 2026-11-02 against official client help, online references and supplied originals. This is a format reference, not a live determination of your account’s active rotation.
First identify your format
Kingdoms’ Paragon and Athena’s Ace share crown mechanics but do not share one task or reward set. The expanded beginner format is tied to a new Kingdom, not merely a low-level Castle.
Scroll the table horizontally
| Feature | Athena’s Ace | Regular Paragon |
|---|---|---|
| Duration | First 7 days of a new Kingdom; check its timer | About 2 days per round; check the live schedule |
| Boards | 9 | 5 randomly selected eligible tasks |
| Group size | Up to 200 players | Up to 50 players |
| Unlocks | Castle 5, then boards at 7 / 8 / 9 | Event from Castle 5; task pool depends on eligibility and progress |
| Checkpoints per board | 50 | 20 |
| Headline prizes | Exclusive top-3 avatars, materials, chests and Artifact Coins | Hero / Equipment / Artifact selection chests and speed-ups |
Crowns and three distinct reward layers
- Point checkpoints are cumulative goals. The 20th regular checkpoint gives 2,000 Gems; it is not a crown requirement.
- Task ranking: places 1 / 2 / 3 yield gold / silver / bronze crowns plus separate rank prizes. No fixed score guarantees first place.
- Overall ranking compares gold counts first, then silver, then bronze. Two golds beat one gold plus many silvers. Equal crown sets are separated by ranking points; do not assign crowns an invented point exchange rate.
- A task-score tie favors the player who reached it first. Rank prizes are decided at the end; these and unclaimed point rewards are delivered after the event.
A budgeted plan for first places
- Before the event, save resources, speed-ups, energy and tokens. Set a round spending cap and do not buy extra supplies just to chase an opponent.
- At the start, inspect all your boards and the gap to first and third. Target one or two affordable crowns and cheap early rewards elsewhere. One realistic gold can be more useful than five expensive attempts.
- During the event, overlap with matching Hell/Solo, Guild Duel or a relevant Challenge only when both rules confirm scoring. The actual hourly event panel matters more than an old bot message.
- Near the finish, reassess competition and retain one response batch. Last-second spending is risky because rankings update with delay and earlier equal scores win.
- Stop when the next rank costs more than its extra prize or your cap. A 2,000-Gem checkpoint does not make every route to it profitable.
On phones, swipe tables horizontally to see every column.

Beginners: Athena’s Ace
All nine boards have separate 50-checkpoint tracks and task-specific rank prizes. Exact baseline client tables follow. Both retained beginner templates have identical goals and prizes; no unverified region or schedule is assigned to them.
| Board | Castle | First reward | 50th checkpoint |
|---|---|---|---|
| Research Racer | 5 | 2,000 | 2,000,000 |
| Bold Builder | 5 | 600 | 600,000 |
| Stage Expert | 5 | 200 | 57,600 |
| Hero Coach | 5 | 3,000 | 1,000,000 |
| Verge Conqueror | 9 | 600 | 90,000 |
| Verge Recruiter | 9 | 450 | 450,000 |
| Artifact Hoarder | 8 | 600 | 120,000 |
| Monster Hunter | 7 | 120 | 120,000 |
| Troop Trainer | 8 | 1,200 | 1,200,000 |
Research Racer · 2,000 → 2,000,000
1 point per +1 relevant Might.
First reward minimum: 2,000. Alternative estimate: 2,000 Research Might; for the final goal 2,000,000.
Prepare a useful long research. Equip research gear and boosts before starting, then collect guild helps. Finish during a matching Hell/Solo window and keep an affordable extra gain in reserve.
Regular rules explicitly exclude Technolabe completions. Athena’s Ace help does not state that exclusion: do not assume identical behavior; check the live score before committing.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 2,000 | Speed Up Research (30 m) ×2 |
| 2 | 4,000 | Speed Up Research (30 m) ×2 |
| 3 | 6,000 | Speed Up Research (30 m) ×2 |
| 4 | 8,000 | Speed Up Research (30 m) ×2 |
| 5 | 10,000 | Speed Up Research (30 m) ×2 |
| 6 | 14,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 7 | 18,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 8 | 22,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 9 | 26,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 10 | 30,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 11 | 34,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 12 | 38,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 13 | 42,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 14 | 46,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 15 | 50,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 16 | 54,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 17 | 58,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 18 | 62,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 19 | 66,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 20 | 70,000 | Speed Up Research (60 m) ×1; Speed Up Research (30 m) ×2 |
| 21 | 76,000 | Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2 |
| 22 | 82,000 | Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2 |
| 23 | 88,000 | Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2 |
| 24 | 94,000 | Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2 |
| 25 | 100,000 | Speed Up Research (60 m) ×2; Speed Up Research (30 m) ×2 |
| 26 | 110,000 | Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2 |
| 27 | 120,000 | Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2 |
| 28 | 130,000 | Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2 |
| 29 | 140,000 | Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2 |
| 30 | 150,000 | Speed Up Research (60 m) ×3; Speed Up Research (30 m) ×2 |
| 31 | 170,000 | Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1 |
| 32 | 190,000 | Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1 |
| 33 | 210,000 | Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1 |
| 34 | 230,000 | Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1 |
| 35 | 250,000 | Speed Up Research (3 h) ×2; Speed Up Research (60 m) ×1 |
| 36 | 300,000 | Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11 |
| 37 | 350,000 | Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11 |
| 38 | 400,000 | Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11 |
| 39 | 450,000 | Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11 |
| 40 | 500,000 | Speed Up Research (8 h) ×1; Speed Up Research (30 m) ×11 |
| 41 | 600,000 | Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19 |
| 42 | 700,000 | Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19 |
| 43 | 800,000 | Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19 |
| 44 | 900,000 | Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19 |
| 45 | 1,000,000 | Speed Up Research (15 h) ×1; Speed Up Research (30 m) ×19 |
| 46 | 1,200,000 | Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35 |
| 47 | 1,400,000 | Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35 |
| 48 | 1,600,000 | Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35 |
| 49 | 1,800,000 | Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35 |
| 50 | 2,000,000 | Speed Up Research (24 h) ×3; Speed Up Research (30 m) ×35 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Speed Up Research (24 h) ×3; Speed Up Research (15 h) ×3; Speed Up Research (8 h) ×3; Research Boost (10%) ×5; Anti-Scout (24 h) ×2; Winged Boots I ×10 |
| 2 | Speed Up Research (24 h) ×2; Speed Up Research (15 h) ×2; Speed Up Research (8 h) ×2; Research Boost (10%) ×4; Anti-Scout (24 h) ×1 |
| 3 | Speed Up Research (24 h) ×1; Speed Up Research (15 h) ×1; Speed Up Research (8 h) ×1; Research Boost (10%) ×3; Anti-Scout (8 h) ×1 |
| 4–10 | Speed Up Research (24 h) ×1; Speed Up Research (8 h) ×1; Speed Up Research (3 h) ×1; Research Boost (10%) ×2; Anti-Scout (4 h) ×1 |
| 11–30 | Speed Up Research (15 h) ×1; Speed Up Research (3 h) ×1; Research Boost (10%) ×1 |
| 31–50 | Speed Up Research (8 h) ×1; Speed Up Research (3 h) ×1 |
| 51–200 | 150,000 Food ×2; 50,000 Timber ×2 |
Bold Builder · 600 → 600,000
1 point per +1 relevant Might.
First reward minimum: 600. Alternative estimate: 600 Building Might; for the final goal 600,000.
Choose buildings needed for Castle progression and economy, not demolition loops. Apply construction gear and boosts before starting and guild helps after. Compare Might per speed-up hour among upgrades actually available.
Total account Might is not this task’s metric. Do not delay essential unlocks based on speculation about easier matchmaking.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 600 | Speed Up (30 m) ×1 |
| 2 | 1,200 | Speed Up (30 m) ×1 |
| 3 | 1,800 | Speed Up (30 m) ×1 |
| 4 | 2,400 | Speed Up (30 m) ×1 |
| 5 | 3,000 | Speed Up (30 m) ×1 |
| 6 | 4,200 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 7 | 5,400 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 8 | 6,600 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 9 | 7,800 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 10 | 9,000 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 11 | 10,200 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 12 | 11,400 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 13 | 12,600 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 14 | 13,800 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 15 | 15,000 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 16 | 16,200 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 17 | 17,400 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 18 | 18,600 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 19 | 19,800 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 20 | 21,000 | Speed Up (60 m) ×1; Speed Up (15 m) ×1 |
| 21 | 22,800 | Speed Up (60 m) ×1; Speed Up (30 m) ×2 |
| 22 | 24,600 | Speed Up (60 m) ×1; Speed Up (30 m) ×2 |
| 23 | 26,400 | Speed Up (60 m) ×1; Speed Up (30 m) ×2 |
| 24 | 28,200 | Speed Up (60 m) ×1; Speed Up (30 m) ×2 |
| 25 | 30,000 | Speed Up (60 m) ×1; Speed Up (30 m) ×2 |
| 26 | 33,000 | Speed Up (60 m) ×2; Speed Up (30 m) ×1 |
| 27 | 36,000 | Speed Up (60 m) ×2; Speed Up (30 m) ×1 |
| 28 | 39,000 | Speed Up (60 m) ×2; Speed Up (30 m) ×1 |
| 29 | 42,000 | Speed Up (60 m) ×2; Speed Up (30 m) ×1 |
| 30 | 45,000 | Speed Up (60 m) ×2; Speed Up (30 m) ×1 |
| 31 | 51,000 | Speed Up (60 m) ×4; Speed Up (30 m) ×1 |
| 32 | 57,000 | Speed Up (60 m) ×4; Speed Up (30 m) ×1 |
| 33 | 63,000 | Speed Up (60 m) ×4; Speed Up (30 m) ×1 |
| 34 | 69,000 | Speed Up (60 m) ×4; Speed Up (30 m) ×1 |
| 35 | 75,000 | Speed Up (60 m) ×4; Speed Up (30 m) ×1 |
| 36 | 90,000 | Speed Up (3 h) ×2; Speed Up (30 m) ×6 |
| 37 | 105,000 | Speed Up (3 h) ×2; Speed Up (30 m) ×6 |
| 38 | 120,000 | Speed Up (3 h) ×2; Speed Up (30 m) ×6 |
| 39 | 135,000 | Speed Up (3 h) ×2; Speed Up (30 m) ×6 |
| 40 | 150,000 | Speed Up (3 h) ×2; Speed Up (30 m) ×6 |
| 41 | 180,000 | Speed Up (3 h) ×4; Speed Up (30 m) ×7 |
| 42 | 210,000 | Speed Up (3 h) ×4; Speed Up (30 m) ×7 |
| 43 | 240,000 | Speed Up (3 h) ×4; Speed Up (30 m) ×7 |
| 44 | 270,000 | Speed Up (3 h) ×4; Speed Up (30 m) ×7 |
| 45 | 300,000 | Speed Up (3 h) ×4; Speed Up (30 m) ×7 |
| 46 | 360,000 | Speed Up (8 h) ×3; Speed Up (30 m) ×5 |
| 47 | 420,000 | Speed Up (8 h) ×3; Speed Up (30 m) ×5 |
| 48 | 480,000 | Speed Up (8 h) ×3; Speed Up (30 m) ×5 |
| 49 | 540,000 | Speed Up (8 h) ×3; Speed Up (30 m) ×5 |
| 50 | 600,000 | Speed Up (8 h) ×3; Speed Up (30 m) ×5 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Speed Up (24 h) ×3; Speed Up (15 h) ×3; Build Boost (10%) ×4; War Tome ×30; Steel Cuffs ×30; Soul Crystal ×30 |
| 2 | Speed Up (24 h) ×2; Speed Up (15 h) ×2; Build Boost (10%) ×3; War Tome ×21; Steel Cuffs ×21; Soul Crystal ×21 |
| 3 | Speed Up (24 h) ×1; Speed Up (15 h) ×1; Build Boost (10%) ×2; War Tome ×15; Steel Cuffs ×15; Soul Crystal ×15 |
| 4–10 | Speed Up (15 h) ×1; Speed Up (8 h) ×1; Build Boost (10%) ×1; War Tome ×12; Steel Cuffs ×12; Soul Crystal ×12 |
| 11–30 | Speed Up (3 h) ×3; War Tome ×9; Steel Cuffs ×9; Soul Crystal ×9 |
| 31–50 | Speed Up (3 h) ×2; War Tome ×5; Steel Cuffs ×5; Soul Crystal ×5 |
| 51–200 | 150,000 Food ×2; 50,000 Stones ×2 |
Stage Expert · 200 → 57,600
First clears only: Normal stage 200, Elite stage 600.
First reward minimum: 200. Alternative estimate: 1 new Elite clears; for the final goal 96.
Improve your team and clear genuinely new stages. Save hearts for stages you can beat. Use the event to advance, but do not freeze account progression for a week solely for one leaderboard.
Sweeps and extra stars on an already-cleared stage are not new first clears. Remaining uncleared stages limit your available score.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 200 | Honeybaked Ham ×1 |
| 2 | 600 | Honeybaked Ham ×1 |
| 3 | 1,000 | Honeybaked Ham ×1 |
| 4 | 2,000 | Honeybaked Ham ×2 |
| 5 | 3,000 | Honeybaked Ham ×2 |
| 6 | 4,000 | Honeybaked Ham ×2 |
| 7 | 5,000 | Honeybaked Ham ×2 |
| 8 | 6,000 | Honeybaked Ham ×2 |
| 9 | 7,000 | Honeybaked Ham ×2 |
| 10 | 8,000 | Braveheart ×1; Honeybaked Ham ×2 |
| 11 | 9,000 | Honeybaked Ham ×2 |
| 12 | 10,000 | Honeybaked Ham ×2 |
| 13 | 11,000 | Honeybaked Ham ×2 |
| 14 | 12,000 | Honeybaked Ham ×2 |
| 15 | 13,000 | Honeybaked Ham ×2 |
| 16 | 14,000 | Honeybaked Ham ×2 |
| 17 | 15,000 | Honeybaked Ham ×2 |
| 18 | 16,000 | Honeybaked Ham ×2 |
| 19 | 17,000 | Honeybaked Ham ×2 |
| 20 | 18,000 | Braveheart ×1; Honeybaked Ham ×2 |
| 21 | 19,000 | Lamb Chops ×1 |
| 22 | 20,000 | Lamb Chops ×1 |
| 23 | 21,000 | Lamb Chops ×1 |
| 24 | 22,000 | Lamb Chops ×1 |
| 25 | 23,000 | Lamb Chops ×1 |
| 26 | 24,000 | Lamb Chops ×1 |
| 27 | 25,000 | Lamb Chops ×1 |
| 28 | 26,000 | Lamb Chops ×1 |
| 29 | 27,000 | Lamb Chops ×1 |
| 30 | 28,000 | Braveheart ×1; Lamb Chops ×1 |
| 31 | 29,000 | Lamb Chops ×1 |
| 32 | 30,000 | Lamb Chops ×1 |
| 33 | 31,000 | Lamb Chops ×1 |
| 34 | 32,000 | Lamb Chops ×1 |
| 35 | 33,000 | Lamb Chops ×1 |
| 36 | 34,000 | Lamb Chops ×1 |
| 37 | 35,000 | Lamb Chops ×1 |
| 38 | 36,000 | Lamb Chops ×1 |
| 39 | 37,000 | Lamb Chops ×1 |
| 40 | 38,000 | Braveheart ×1; Lamb Chops ×1 |
| 41 | 39,000 | Lamb Chops ×1 |
| 42 | 40,000 | Lamb Chops ×1 |
| 43 | 41,000 | Lamb Chops ×1 |
| 44 | 42,000 | Lamb Chops ×1 |
| 45 | 43,000 | Braveheart ×1; Lamb Chops ×1 |
| 46 | 45,900 | Roast Turkey ×1 |
| 47 | 48,800 | Roast Turkey ×1 |
| 48 | 51,700 | Roast Turkey ×1 |
| 49 | 54,600 | Roast Turkey ×1 |
| 50 | 57,600 | Braveheart ×1; Roast Turkey ×1 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Braveheart ×10; Roast Turkey ×6; Lamb Chops ×6; Gather Boost (50%) ×5; Winged Boots I ×10 |
| 2 | Braveheart ×8; Roast Turkey ×4; Lamb Chops ×4; Gather Boost (50%) ×4 |
| 3 | Braveheart ×6; Roast Turkey ×3; Lamb Chops ×3; Gather Boost (50%) ×3 |
| 4–10 | Braveheart ×4; Roast Turkey ×2; Lamb Chops ×2; Gather Boost (50%) ×2 |
| 11–30 | Braveheart ×2; Roast Turkey ×1; Lamb Chops ×1; Gather Boost (50%) ×1 |
| 31–50 | Braveheart ×1; Lamb Chops ×2; Honeybaked Ham ×2 |
| 51–200 | 150,000 Food ×2; 50,000 Stones ×2 |
Hero Coach · 3,000 → 1,000,000
1 point per +1 relevant Might.
First reward minimum: 3,000. Alternative estimate: 3,000 Hero Army Might; for the final goal 1,000,000.
Save completed medal sets and trophy sets. Preview the Might gain and prioritize heroes useful for hunts, Colosseum and economy. For beginners this can combine event progress with genuine account development.
Hero EXP, EXP food and player level are not Hero Army Might. The penultimate goal is 108,800, not 108,000, confirmed by the supplied screenshot.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 3,000 | Honeybaked Ham ×1 |
| 2 | 6,000 | Honeybaked Ham ×1 |
| 3 | 9,000 | Honeybaked Ham ×1 |
| 4 | 12,000 | Honeybaked Ham ×1 |
| 5 | 15,000 | Honeybaked Ham ×1 |
| 6 | 18,000 | Honeybaked Ham ×2 |
| 7 | 21,000 | Honeybaked Ham ×2 |
| 8 | 24,000 | Honeybaked Ham ×2 |
| 9 | 27,000 | Honeybaked Ham ×2 |
| 10 | 30,000 | Braveheart ×1; Honeybaked Ham ×2 |
| 11 | 35,000 | Honeybaked Ham ×2 |
| 12 | 40,000 | Honeybaked Ham ×2 |
| 13 | 45,000 | Honeybaked Ham ×2 |
| 14 | 50,000 | Honeybaked Ham ×2 |
| 15 | 55,000 | Honeybaked Ham ×2 |
| 16 | 60,000 | Honeybaked Ham ×2 |
| 17 | 65,000 | Honeybaked Ham ×2 |
| 18 | 70,000 | Honeybaked Ham ×2 |
| 19 | 75,000 | Honeybaked Ham ×2 |
| 20 | 80,000 | Braveheart ×1; Honeybaked Ham ×2 |
| 21 | 90,000 | Lamb Chops ×1 |
| 22 | 100,000 | Lamb Chops ×1 |
| 23 | 110,000 | Lamb Chops ×1 |
| 24 | 120,000 | Lamb Chops ×1 |
| 25 | 130,000 | Lamb Chops ×1 |
| 26 | 140,000 | Lamb Chops ×1; Honeybaked Ham ×1 |
| 27 | 150,000 | Lamb Chops ×1; Honeybaked Ham ×1 |
| 28 | 160,000 | Lamb Chops ×1; Honeybaked Ham ×1 |
| 29 | 170,000 | Lamb Chops ×1; Honeybaked Ham ×1 |
| 30 | 180,000 | Braveheart ×1; Honeybaked Ham ×6 |
| 31 | 200,000 | Lamb Chops ×2 |
| 32 | 220,000 | Lamb Chops ×2 |
| 33 | 240,000 | Lamb Chops ×2 |
| 34 | 260,000 | Lamb Chops ×2 |
| 35 | 280,000 | Braveheart ×1; Lamb Chops ×2 |
| 36 | 300,000 | Lamb Chops ×4 |
| 37 | 320,000 | Lamb Chops ×4 |
| 38 | 340,000 | Lamb Chops ×4 |
| 39 | 360,000 | Lamb Chops ×4 |
| 40 | 380,000 | Braveheart ×1; Lamb Chops ×4 |
| 41 | 420,000 | Roast Turkey ×2 |
| 42 | 460,000 | Roast Turkey ×2 |
| 43 | 500,000 | Roast Turkey ×2 |
| 44 | 540,000 | Roast Turkey ×2 |
| 45 | 580,000 | Braveheart ×1; Roast Turkey ×2 |
| 46 | 660,000 | Roast Turkey ×4 |
| 47 | 740,000 | Roast Turkey ×4 |
| 48 | 820,000 | Roast Turkey ×4 |
| 49 | 900,000 | Roast Turkey ×4 |
| 50 | 1,000,000 | Braveheart ×1; Roast Turkey ×4 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Braveheart ×10; Roast Turkey ×6; Lamb Chops ×6; Gather Boost (50%) ×5; Winged Boots I ×10 |
| 2 | Braveheart ×8; Roast Turkey ×4; Lamb Chops ×4; Gather Boost (50%) ×4 |
| 3 | Braveheart ×6; Roast Turkey ×3; Lamb Chops ×3; Gather Boost (50%) ×3 |
| 4–10 | Braveheart ×4; Roast Turkey ×2; Lamb Chops ×2; Gather Boost (50%) ×2 |
| 11–30 | Braveheart ×2; Roast Turkey ×1; Lamb Chops ×1; Gather Boost (50%) ×1 |
| 31–50 | Braveheart ×1; Lamb Chops ×2; Honeybaked Ham ×2 |
| 51–200 | 50,000 Timber ×2; 50,000 Ore ×2 |
Verge Conqueror · 600 → 90,000
600 per Verge stage cleared. An Athena’s Ace board, not a regular Paragon board.
First reward minimum: 600. Alternative estimate: 1 Verge clears; for the final goal 150.
Unlock Verge at Castle 9, build a balanced deck and progress steadily. Card upgrades can also help Verge Recruiter; inspect that leaderboard before spending.
Do not add this board to the regular round shown in the screenshots. Do not budget repeated clears of the same completed stage without verifying scoring.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 600 | Speed Up Research (10 m) ×1 |
| 2 | 1,200 | Speed Up Research (10 m) ×1 |
| 3 | 1,800 | Speed Up Research (10 m) ×1 |
| 4 | 2,400 | Speed Up Research (10 m) ×1 |
| 5 | 3,000 | Speed Up Research (10 m) ×1 |
| 6 | 3,600 | Speed Up Research (10 m) ×1 |
| 7 | 4,200 | Speed Up Research (10 m) ×1 |
| 8 | 4,800 | Speed Up Research (10 m) ×1 |
| 9 | 5,400 | Speed Up Research (10 m) ×1 |
| 10 | 6,000 | Power Key ×1; Speed Up Research (10 m) ×1 |
| 11 | 7,200 | Speed Up Research (10 m) ×2 |
| 12 | 8,400 | Speed Up Research (10 m) ×2 |
| 13 | 9,600 | Speed Up Research (10 m) ×2 |
| 14 | 10,800 | Speed Up Research (10 m) ×2 |
| 15 | 12,000 | Power Key ×1; Speed Up Research (10 m) ×2 |
| 16 | 13,200 | Speed Up Research (10 m) ×2 |
| 17 | 14,400 | Speed Up Research (10 m) ×2 |
| 18 | 15,600 | Speed Up Research (10 m) ×2 |
| 19 | 16,800 | Speed Up Research (10 m) ×2 |
| 20 | 18,000 | Power Key ×1; Speed Up Research (10 m) ×2 |
| 21 | 19,800 | Speed Up Research (10 m) ×3 |
| 22 | 21,600 | Speed Up Research (10 m) ×3 |
| 23 | 23,400 | Speed Up Research (10 m) ×3 |
| 24 | 25,200 | Power Key ×1; Speed Up Research (10 m) ×3 |
| 25 | 27,000 | Speed Up Research (10 m) ×3 |
| 26 | 28,800 | Speed Up Research (10 m) ×3 |
| 27 | 30,600 | Power Key ×1; Speed Up Research (10 m) ×3 |
| 28 | 32,400 | Speed Up Research (10 m) ×3 |
| 29 | 34,200 | Speed Up Research (10 m) ×3 |
| 30 | 36,000 | Power Key ×1; Speed Up Research (10 m) ×3 |
| 31 | 38,400 | Speed Up Research (10 m) ×4 |
| 32 | 40,800 | Speed Up Research (10 m) ×4 |
| 33 | 43,200 | Power Key ×1; Speed Up Research (10 m) ×4 |
| 34 | 45,600 | Speed Up Research (10 m) ×4 |
| 35 | 48,000 | Power Key ×1; Speed Up Research (10 m) ×4 |
| 36 | 50,400 | Speed Up Research (10 m) ×4 |
| 37 | 52,800 | Speed Up Research (10 m) ×4 |
| 38 | 55,200 | Power Key ×1; Speed Up Research (10 m) ×4 |
| 39 | 57,600 | Speed Up Research (10 m) ×4 |
| 40 | 60,000 | Power Key ×1; Speed Up Research (10 m) ×4 |
| 41 | 63,000 | Speed Up Research (60 m) ×1 |
| 42 | 66,000 | Power Key ×1; Speed Up Research (60 m) ×1 |
| 43 | 69,000 | Speed Up Research (60 m) ×1 |
| 44 | 72,000 | Power Key ×1; Speed Up Research (60 m) ×1 |
| 45 | 75,000 | Speed Up Research (60 m) ×1 |
| 46 | 78,000 | Power Key ×1; Speed Up Research (60 m) ×1 |
| 47 | 81,000 | Speed Up Research (60 m) ×1 |
| 48 | 84,000 | Power Key ×1; Speed Up Research (60 m) ×1 |
| 49 | 87,000 | Speed Up Research (60 m) ×1 |
| 50 | 90,000 | Power Key ×1; Speed Up Research (60 m) ×1 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Power Key ×10; Travel Boost (50%) ×6; Food Boost (25%) ×10; Timber Boost (25%) ×10; Winged Boots I ×10 |
| 2 | Power Key ×8; Travel Boost (50%) ×5; Food Boost (25%) ×8; Timber Boost (25%) ×8 |
| 3 | Power Key ×6; Travel Boost (50%) ×4; Food Boost (25%) ×6; Timber Boost (25%) ×6 |
| 4–10 | Power Key ×4; Travel Boost (50%) ×3; Food Boost (25%) ×4; Timber Boost (25%) ×4 |
| 11–30 | Power Key ×2; Food Boost (25%) ×4; Timber Boost (25%) ×4 |
| 31–50 | Power Key ×1; Food Boost (25%) ×3; Timber Boost (25%) ×3 |
| 51–200 | 150,000 Food ×2; 50,000 Timber ×2 |
Verge Recruiter · 450 → 450,000
Sum of owned card values at levels 1–15: 50, 100, 300, 700, 1,300, 2,100, 3,100, 4,300, 5,900, 8,200, 11,500, 17,000, 26,500, 41,500, 70,000.
First reward minimum: 450. Beginner first/final goals: 450 / 450,000. This is weighted collection value, not 450 cards obtained. A level 4→5 upgrade changes that card’s contribution by 600, not 1,300.
Claim available free chests and upgrade useful cards. Compare contribution gains with duplicates required. Random chests cannot guarantee a specific card; plan around your existing collection.
Beginner expanded format only. The level table shows contribution values, not rewards per chest opening.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 450 | Speed Up (3 m) ×1 |
| 2 | 900 | Speed Up (3 m) ×1 |
| 3 | 1,350 | Speed Up (3 m) ×1 |
| 4 | 1,800 | Speed Up (3 m) ×1 |
| 5 | 2,250 | Power Key ×1; Speed Up (3 m) ×1 |
| 6 | 3,150 | Speed Up (5 m) ×1 |
| 7 | 4,050 | Speed Up (5 m) ×1 |
| 8 | 4,950 | Speed Up (5 m) ×1 |
| 9 | 5,850 | Speed Up (5 m) ×1 |
| 10 | 6,750 | Speed Up (5 m) ×1 |
| 11 | 7,650 | Speed Up (5 m) ×1 |
| 12 | 8,550 | Speed Up (5 m) ×1 |
| 13 | 9,450 | Speed Up (5 m) ×1 |
| 14 | 10,350 | Speed Up (5 m) ×1 |
| 15 | 11,250 | Power Key ×1; Speed Up (5 m) ×1 |
| 16 | 12,150 | Speed Up (5 m) ×1 |
| 17 | 13,050 | Speed Up (5 m) ×1 |
| 18 | 13,950 | Speed Up (5 m) ×1 |
| 19 | 14,850 | Speed Up (5 m) ×1 |
| 20 | 15,750 | Speed Up (5 m) ×1 |
| 21 | 17,100 | Speed Up (10 m) ×1 |
| 22 | 18,450 | Speed Up (10 m) ×1 |
| 23 | 19,800 | Speed Up (10 m) ×1 |
| 24 | 21,150 | Speed Up (10 m) ×1 |
| 25 | 22,500 | Power Key ×1; Speed Up (10 m) ×1 |
| 26 | 24,750 | Speed Up (15 m) ×1 |
| 27 | 27,000 | Speed Up (15 m) ×1 |
| 28 | 29,250 | Speed Up (15 m) ×1 |
| 29 | 31,500 | Speed Up (15 m) ×1 |
| 30 | 33,750 | Speed Up (15 m) ×1 |
| 31 | 38,250 | Speed Up (15 m) ×2 |
| 32 | 42,750 | Speed Up (15 m) ×2 |
| 33 | 47,250 | Speed Up (15 m) ×2 |
| 34 | 51,750 | Speed Up (15 m) ×2 |
| 35 | 56,250 | Power Key ×1; Speed Up (15 m) ×2 |
| 36 | 67,500 | Speed Up (60 m) ×2 |
| 37 | 78,750 | Speed Up (60 m) ×2 |
| 38 | 90,000 | Speed Up (60 m) ×2 |
| 39 | 101,250 | Speed Up (60 m) ×2 |
| 40 | 112,500 | Power Key ×1; Speed Up (60 m) ×2 |
| 41 | 135,000 | Power Key ×1 |
| 42 | 157,500 | Power Key ×1 |
| 43 | 180,000 | Power Key ×1 |
| 44 | 202,500 | Power Key ×1 |
| 45 | 225,000 | Power Key ×1 |
| 46 | 270,000 | Power Key ×2 |
| 47 | 315,000 | Power Key ×2 |
| 48 | 360,000 | Power Key ×2 |
| 49 | 405,000 | Power Key ×2 |
| 50 | 450,000 | Power Key ×2 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Power Key ×10; Travel Boost (50%) ×6; Ore Boost (25%) ×10; Stone Boost (25%) ×10; Winged Boots I ×10 |
| 2 | Power Key ×8; Travel Boost (50%) ×5; Ore Boost (25%) ×8; Stone Boost (25%) ×8 |
| 3 | Power Key ×6; Travel Boost (50%) ×4; Ore Boost (25%) ×6; Stone Boost (25%) ×6 |
| 4–10 | Power Key ×4; Travel Boost (50%) ×3; Ore Boost (25%) ×4; Stone Boost (25%) ×4 |
| 11–30 | Power Key ×2; Ore Boost (25%) ×4; Stone Boost (25%) ×4 |
| 31–50 | Power Key ×1; Ore Boost (25%) ×3; Stone Boost (25%) ×3 |
| 51–200 | 50,000 Ore ×2; 50,000 Stones ×2 |
Artifact Hoarder · 600 → 120,000
1 point per +1 relevant Might.
First reward minimum: 600. Alternative estimate: 600 Artifact Might; for the final goal 120,000.
Save records and shards. Preview gains from levels, stars and blessings, then choose useful boosts with the best Might return per material. If Artifact Fair is also active, opening and subsequent upgrades may progress two distinct boards.
Opening a chest does not guarantee a particular Might gain. Avoid blessing an unwanted artifact merely for a temporary rank jump.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 600 | [Uncommon] Records ×1 |
| 2 | 1,200 | [Uncommon] Records ×1 |
| 3 | 1,800 | [Uncommon] Records ×1 |
| 4 | 2,400 | [Uncommon] Records ×1 |
| 5 | 3,000 | Artifact Brush ×1 |
| 6 | 3,600 | [Uncommon] Records ×2 |
| 7 | 4,200 | [Uncommon] Records ×2 |
| 8 | 4,800 | [Uncommon] Records ×2 |
| 9 | 5,400 | [Uncommon] Records ×2 |
| 10 | 6,000 | 100 Artifact Coins ×1 |
| 11 | 6,600 | [Uncommon] Records ×2 |
| 12 | 7,200 | [Uncommon] Records ×2 |
| 13 | 7,800 | [Uncommon] Records ×2 |
| 14 | 8,400 | [Uncommon] Records ×2 |
| 15 | 9,000 | Artifact Brush ×2 |
| 16 | 9,600 | [Uncommon] Records ×2 |
| 17 | 10,200 | [Uncommon] Records ×2 |
| 18 | 10,800 | [Uncommon] Records ×2 |
| 19 | 11,400 | [Uncommon] Records ×2 |
| 20 | 12,000 | 100 Artifact Coins ×1 |
| 21 | 13,200 | [Uncommon] Records ×3 |
| 22 | 14,400 | [Uncommon] Records ×3 |
| 23 | 15,600 | [Uncommon] Records ×3 |
| 24 | 16,800 | [Uncommon] Records ×3 |
| 25 | 18,000 | Artifact Brush ×3 |
| 26 | 19,200 | [Uncommon] Records ×4 |
| 27 | 20,400 | [Uncommon] Records ×4 |
| 28 | 21,600 | [Uncommon] Records ×4 |
| 29 | 22,800 | [Uncommon] Records ×4 |
| 30 | 24,000 | 100 Artifact Coins ×2 |
| 31 | 26,400 | Artifact Brush ×1; [Uncommon] Records ×5 |
| 32 | 28,800 | Artifact Brush ×1; [Uncommon] Records ×5 |
| 33 | 31,200 | Artifact Brush ×1; [Uncommon] Records ×5 |
| 34 | 33,600 | Artifact Brush ×1; [Uncommon] Records ×5 |
| 35 | 36,000 | Artifact Brush ×1; [Uncommon] Records ×5 |
| 36 | 38,400 | Artifact Brush ×2; [Uncommon] Records ×6 |
| 37 | 40,800 | Artifact Brush ×2; [Uncommon] Records ×6 |
| 38 | 43,200 | Artifact Brush ×2; [Uncommon] Records ×6 |
| 39 | 45,600 | Artifact Brush ×2; [Uncommon] Records ×6 |
| 40 | 48,000 | 100 Artifact Coins ×2 |
| 41 | 54,000 | Artifact Brush ×4; [Uncommon] Records ×12 |
| 42 | 60,000 | Artifact Brush ×4; [Uncommon] Records ×12 |
| 43 | 66,000 | Artifact Brush ×4; [Uncommon] Records ×12 |
| 44 | 72,000 | Artifact Brush ×4; [Uncommon] Records ×12 |
| 45 | 78,000 | Artifact Brush ×4; [Uncommon] Records ×12 |
| 46 | 84,000 | 100 Artifact Coins ×2 |
| 47 | 90,000 | 100 Artifact Coins ×2 |
| 48 | 96,000 | 100 Artifact Coins ×2 |
| 49 | 108,000 | 100 Artifact Coins ×2 |
| 50 | 120,000 | 100 Artifact Coins ×2 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | 100 Artifact Coins ×40; Ore Boost (25%) ×10; Stone Boost (25%) ×10; Gather Boost (50%) ×5; Winged Boots I ×10 |
| 2 | 100 Artifact Coins ×30; Ore Boost (25%) ×8; Stone Boost (25%) ×8; Gather Boost (50%) ×4 |
| 3 | 100 Artifact Coins ×20; Ore Boost (25%) ×6; Stone Boost (25%) ×6; Gather Boost (50%) ×3 |
| 4–10 | 100 Artifact Coins ×12; Ore Boost (25%) ×4; Stone Boost (25%) ×4; Gather Boost (50%) ×2 |
| 11–30 | 100 Artifact Coins ×8; Ore Boost (25%) ×4; Stone Boost (25%) ×4; Gather Boost (50%) ×1 |
| 31–50 | 100 Artifact Coins ×4; Ore Boost (25%) ×3; Stone Boost (25%) ×3 |
| 51–200 | 50,000 Timber ×2; 50,000 Ore ×2 |
Monster Hunter · 120 → 120,000
Hits on levels 1–5: 30 / 60 / 120 / 240 / 360; kills: 100 / 600 / 2,500 / 10,000 / 30,000.
First reward minimum: 120. Alternative estimate: 1 L3 kills, excluding hits; for the final goal 48.
Use the right hero damage type and hunting gear. Measure points per 1,000 energy from your reports: a higher monster is not automatically better. Hunt nearby targets and avoid spending the whole reserve on targets you cannot finish.
Do not import Phantom or other event rates. The kill-only estimate deliberately does not assume an extra hit award on every killing blow.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 120 | 1,000 Energy ×1 |
| 2 | 240 | 1,000 Energy ×1 |
| 3 | 360 | 1,000 Energy ×1 |
| 4 | 480 | 1,000 Energy ×1 |
| 5 | 600 | 1,000 Energy ×1 |
| 6 | 840 | 1,000 Energy ×2 |
| 7 | 1,080 | 1,000 Energy ×2 |
| 8 | 1,320 | 1,000 Energy ×2 |
| 9 | 1,560 | 1,000 Energy ×2 |
| 10 | 1,800 | 1,000 Energy ×2 |
| 11 | 2,040 | 1,000 Energy ×2 |
| 12 | 2,280 | 1,000 Energy ×2 |
| 13 | 2,520 | 1,000 Energy ×2 |
| 14 | 2,760 | 1,000 Energy ×2 |
| 15 | 3,000 | 1,000 Energy ×2 |
| 16 | 3,240 | 1,000 Energy ×2 |
| 17 | 3,480 | 1,000 Energy ×2 |
| 18 | 3,720 | 1,000 Energy ×2 |
| 19 | 3,960 | 1,000 Energy ×2 |
| 20 | 4,200 | 1,000 Energy ×2 |
| 21 | 4,560 | 1,000 Energy ×3 |
| 22 | 4,920 | 1,000 Energy ×3 |
| 23 | 5,280 | 1,000 Energy ×3 |
| 24 | 5,640 | 1,000 Energy ×3 |
| 25 | 6,000 | 1,000 Energy ×3 |
| 26 | 6,600 | 1,000 Energy ×5 |
| 27 | 7,200 | 1,000 Energy ×5 |
| 28 | 7,800 | 1,000 Energy ×5 |
| 29 | 8,400 | 1,000 Energy ×5 |
| 30 | 9,000 | 1,000 Energy ×5 |
| 31 | 10,200 | 1,000 Energy ×9 |
| 32 | 11,400 | 1,000 Energy ×9 |
| 33 | 12,600 | 1,000 Energy ×9 |
| 34 | 13,800 | 1,000 Energy ×9 |
| 35 | 15,000 | 1,000 Energy ×9 |
| 36 | 18,000 | 1,000 Energy ×18 |
| 37 | 21,000 | 1,000 Energy ×18 |
| 38 | 24,000 | 1,000 Energy ×18 |
| 39 | 27,000 | 1,000 Energy ×18 |
| 40 | 30,000 | 1,000 Energy ×18 |
| 41 | 36,000 | 5,000 Energy ×6 |
| 42 | 42,000 | 5,000 Energy ×6 |
| 43 | 48,000 | 5,000 Energy ×6 |
| 44 | 54,000 | 5,000 Energy ×6 |
| 45 | 60,000 | 5,000 Energy ×6 |
| 46 | 72,000 | 5,000 Energy ×10 |
| 47 | 84,000 | 5,000 Energy ×10 |
| 48 | 96,000 | 5,000 Energy ×10 |
| 49 | 108,000 | 5,000 Energy ×10 |
| 50 | 120,000 | 5,000 Energy ×10 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | 25% Monster Hunter ATK Boost ×6; 20,000 Energy ×5; 10,000 Energy ×4; 5,000 Energy ×3; Travel Boost (50%) ×5; Winged Boots I ×10 |
| 2 | 25% Monster Hunter ATK Boost ×5; 20,000 Energy ×4; 10,000 Energy ×3; 5,000 Energy ×2; Travel Boost (50%) ×4 |
| 3 | 25% Monster Hunter ATK Boost ×4; 20,000 Energy ×3; 10,000 Energy ×2; 5,000 Energy ×1; Travel Boost (50%) ×3 |
| 4–10 | 25% Monster Hunter ATK Boost ×3; 20,000 Energy ×2; 10,000 Energy ×1; 5,000 Energy ×1; Travel Boost (50%) ×2 |
| 11–30 | 25% Monster Hunter ATK Boost ×2; 20,000 Energy ×1; 10,000 Energy ×1; 5,000 Energy ×1 |
| 31–50 | 25% Monster Hunter ATK Boost ×1; 10,000 Energy ×1; 5,000 Energy ×1; 1,000 Energy ×1 |
| 51–200 | 50,000 Ore ×2; 50,000 Stones ×2 |
Troop Trainer · 1,200 → 1,200,000
T1 / T2 / T3 / T4: 1 / 2 / 5 / 15 points per troop trained in the Barracks.
First reward minimum: 1,200. Alternative estimate: 80 T4 troops; for the final goal 80,000.
Prepare resources and training gear; activate boosts before starting a batch. Compare points per speed-up hour, not just per troop. Train useful troops alongside a matching Hell/Solo Event and reserve one batch to defend your place.
Healing is not training. This reference does not establish a T5 or familiar-skill conversion rate; inspect the live i panel before spending.
| # | Cumulative points | Reward at this checkpoint |
|---|---|---|
| 1 | 1,200 | Speed Up Training (30 m) ×1 |
| 2 | 2,400 | Speed Up Training (30 m) ×1 |
| 3 | 3,600 | Speed Up Training (30 m) ×1 |
| 4 | 4,800 | Speed Up Training (30 m) ×1 |
| 5 | 6,000 | Speed Up Training (30 m) ×1 |
| 6 | 8,400 | Speed Up Training (60 m) ×1 |
| 7 | 10,800 | Speed Up Training (60 m) ×1 |
| 8 | 13,200 | Speed Up Training (60 m) ×1 |
| 9 | 15,600 | Speed Up Training (60 m) ×1 |
| 10 | 18,000 | Speed Up Training (60 m) ×1 |
| 11 | 20,400 | Speed Up Training (60 m) ×1 |
| 12 | 22,800 | Speed Up Training (60 m) ×1 |
| 13 | 25,200 | Speed Up Training (60 m) ×1 |
| 14 | 27,600 | Speed Up Training (60 m) ×1 |
| 15 | 30,000 | Speed Up Training (60 m) ×1 |
| 16 | 32,400 | Speed Up Training (60 m) ×1 |
| 17 | 34,800 | Speed Up Training (60 m) ×1 |
| 18 | 37,200 | Speed Up Training (60 m) ×1 |
| 19 | 39,600 | Speed Up Training (60 m) ×1 |
| 20 | 42,000 | Speed Up Training (60 m) ×1 |
| 21 | 45,600 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1 |
| 22 | 49,200 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1 |
| 23 | 52,800 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1 |
| 24 | 56,400 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1 |
| 25 | 60,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×1 |
| 26 | 66,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2 |
| 27 | 72,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2 |
| 28 | 78,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2 |
| 29 | 84,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2 |
| 30 | 90,000 | Speed Up Training (60 m) ×1; Speed Up Training (30 m) ×2 |
| 31 | 102,000 | Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2 |
| 32 | 114,000 | Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2 |
| 33 | 126,000 | Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2 |
| 34 | 138,000 | Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2 |
| 35 | 150,000 | Speed Up Training (60 m) ×3; Speed Up Training (30 m) ×2 |
| 36 | 180,000 | Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3 |
| 37 | 210,000 | Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3 |
| 38 | 240,000 | Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3 |
| 39 | 270,000 | Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3 |
| 40 | 300,000 | Speed Up Training (3 h) ×2; Speed Up Training (30 m) ×3 |
| 41 | 360,000 | Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3 |
| 42 | 420,000 | Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3 |
| 43 | 480,000 | Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3 |
| 44 | 540,000 | Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3 |
| 45 | 600,000 | Speed Up Training (3 h) ×4; Speed Up Training (30 m) ×3 |
| 46 | 720,000 | Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2 |
| 47 | 840,000 | Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2 |
| 48 | 960,000 | Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2 |
| 49 | 1,080,000 | Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2 |
| 50 | 1,200,000 | Speed Up Training (3 h) ×7; Speed Up Training (60 m) ×2 |
Separate rank rewards
| Rank | Prize |
|---|---|
| 1 | Speed Up Training (24 h) ×3; Speed Up Training (15 h) ×3; Speed Up Training (8 h) ×3; Training Boost (10%) ×4; Travel Boost (50%) ×5; Winged Boots I ×10 |
| 2 | Speed Up Training (24 h) ×2; Speed Up Training (15 h) ×2; Speed Up Training (8 h) ×2; Training Boost (10%) ×3; Travel Boost (50%) ×4 |
| 3 | Speed Up Training (24 h) ×1; Speed Up Training (15 h) ×1; Speed Up Training (8 h) ×1; Training Boost (10%) ×2; Travel Boost (50%) ×3 |
| 4–10 | Speed Up Training (15 h) ×1; Speed Up Training (8 h) ×1; Speed Up Training (3 h) ×1; Training Boost (10%) ×1; Travel Boost (50%) ×3 |
| 11–30 | Speed Up Training (3 h) ×3; Speed Up Training (60 m) ×2; Speed Up Training (30 m) ×2; Travel Boost (50%) ×3 |
| 31–50 | Speed Up Training (3 h) ×1; Speed Up Training (60 m) ×2; Speed Up Training (30 m) ×2; Travel Boost (50%) ×2 |
| 51–200 | 50,000 Timber ×2; 50,000 Ore ×2 |
Beginner headline prizes
| Rank | Overall prizes |
|---|---|
| 1 | Athena's Ace - Champion ×1; [Legendary] Terrorthorn Seed ×1; Terror Chest ×300; 100 Artifact Coins ×40 |
| 2 | Athena's Ace - 1st Runner Up ×1; [Epic] Terrorthorn Seed ×2; Terror Chest ×200; 100 Artifact Coins ×30 |
| 3 | Athena's Ace - 2nd Runner Up ×1; [Epic] Terrorthorn Seed ×1; Terror Chest ×100; 100 Artifact Coins ×20 |
| 4–27 | 100 Artifact Coins ×10 |
100 Artifact Coins ×40 means 4,000 coins, not 40. The top three receive their respective exclusive avatar; material grades differ. These are not regular selection chests. At least one crown is needed to enter the overall board; ranks 4–27 do not mean prizes for every player without a crown.
Beginner plan for the first 7 days
This is an editorial progression plan, not official daily task themes: unlocked Athena’s Ace boards run together. Follow the Kingdom’s remaining time, not seven days from your account registration.
- Day 1: join an active guild, reach Castle 5 and keep building/research queues running. Begin first-clear Hero Stages and claim affordable goals rather than chasing all 50 immediately.
- Day 2: prepare a hunting team and hunt research. The monster board unlocks at Castle 7: start with monsters you can reliably finish.
- Day 3: at Castle 8 check the artifact and troop boards. Invest in required buildings, useful heroes and planned troops, not empty Might.
- Day 4: Castle 9 unlocks two Verge boards. Clear stages, claim chests and upgrade cards: connected activities with separate scoring.
- Day 5: compare your budget and opponents across all nine boards. Take cheap goals broadly; contest crowns selectively.
- Day 6: complete planned upgrades, medals and trophies. Evaluate card upgrades by the difference between level values. Save one final speed-up batch.
- Day 7: defend affordable crowns, check overall standing and post-event mail. Migration to a Kingdom without this event can end eligibility; do not migrate blindly.
Regular event: complete 14-task catalog
Only five are active together, not all 14. A client-defined task is not guaranteed to appear this week. Verge boards are excluded here. Castle level and unlocked systems affect eligibility; the game determines your actual group and active boards.
| Board | First goal | 20th goal |
|---|---|---|
| Troop Trainer | 2,000 | 600,000 |
| Monster Hunter | 100 | 38,000 |
| Merge Pacts | 1,500 | 360,000 |
| Hero Coach | 1,000 | 120,000 |
| Kingdom Tycoon | 1,000 | 300,000 |
| Research Racer | 2,000 | 400,000 |
| Bold Builder | 800 | 130,000 |
| Artifact Hoarder | 500 | 60,000 |
| Artifact Fair | 200 | 20,000 |
| Familiar Growth | 1,000 | 100,000 |
| Labyrinth | 1,000 | 240,000 |
| Fortify Castle | 80 | 10,000 |
| Tempering Equipment | 50 | 6,000 |
| Stage Expert | 300 | 30,000 |
Troop Trainer / Troop Trainer
- Scoring
- T1 / T2 / T3 / T4: 1 / 2 / 5 / 15 points per troop trained in the Barracks.
- First and final goals
- First regular goal 2,000: 2,000 T1 OR 1,000 T2 OR 400 T3 OR 134 T4. For 600,000: 600,000 / 300,000 / 120,000 / 40,000 respectively, not cumulative requirements.
- Podium plan
- Prepare resources and training gear; activate boosts before starting a batch. Compare points per speed-up hour, not just per troop. Train useful troops alongside a matching Hell/Solo Event and reserve one batch to defend your place.
- Avoid this mistake
- Healing is not training. This reference does not establish a T5 or familiar-skill conversion rate; inspect the live i panel before spending.


All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 2,000 | Speed Up Training (10 m) ×2 | Pinball Token ×1 |
| 2 | 10,000 | Speed Up Training (10 m) ×2 | Pinball Token ×1 |
| 3 | 20,000 | Speed Up Training (10 m) ×2 | Pinball Token ×1 |
| 4 | 30,000 | Speed Up Training (10 m) ×2 | Pinball Token ×1 |
| 5 | 45,000 | Speed Up Training (10 m) ×2 | Lucky Coin ×1 |
| 6 | 60,000 | Speed Up Training (10 m) ×6 | Pinball Token ×1 |
| 7 | 80,000 | Speed Up Training (10 m) ×6 | Pinball Token ×1 |
| 8 | 105,000 | Speed Up Training (10 m) ×6 | Pinball Token ×1 |
| 9 | 130,000 | Speed Up Training (10 m) ×6 | Pinball Token ×1 |
| 10 | 160,000 | Speed Up Training (10 m) ×6 | Lucky Coin ×1 |
| 11 | 190,000 | Speed Up Training (30 m) ×4 | Pinball Token ×1 |
| 12 | 225,000 | Speed Up Training (30 m) ×4 | Pinball Token ×1 |
| 13 | 260,000 | Speed Up Training (30 m) ×4 | Pinball Token ×1 |
| 14 | 300,000 | Speed Up Training (30 m) ×4 | Pinball Token ×1 |
| 15 | 345,000 | Speed Up Training (30 m) ×4 | Lucky Coin ×1 |
| 16 | 390,000 | Speed Up Training (30 m) ×6 | Pinball Token ×1 |
| 17 | 440,000 | Speed Up Training (30 m) ×6 | Pinball Token ×1 |
| 18 | 490,000 | Speed Up Training (30 m) ×6 | Pinball Token ×1 |
| 19 | 545,000 | Speed Up Training (30 m) ×6 | Pinball Token ×1 |
| 20 | 600,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Monster Hunter / Monster Hunter
- Scoring
- Hits on levels 1–5: 30 / 60 / 120 / 240 / 360; kills: 100 / 600 / 2,500 / 10,000 / 30,000.
- First and final goals
- A single L1 kill covers the first 100-point goal. Sixteen L3 kills cover 38,000 using kill scores alone; actual hit points may reduce the number needed.
- Podium plan
- Use the right hero damage type and hunting gear. Measure points per 1,000 energy from your reports: a higher monster is not automatically better. Hunt nearby targets and avoid spending the whole reserve on targets you cannot finish.
- Avoid this mistake
- Do not import Phantom or other event rates. The kill-only estimate deliberately does not assume an extra hit award on every killing blow.


All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 100 | 1,000 Energy ×1 | Pinball Token ×1 |
| 2 | 500 | 1,000 Energy ×1 | Pinball Token ×1 |
| 3 | 1,000 | 1,000 Energy ×1 | Pinball Token ×1 |
| 4 | 1,700 | 1,000 Energy ×1 | Pinball Token ×1 |
| 5 | 2,600 | 1,000 Energy ×1 | Lucky Coin ×1 |
| 6 | 3,700 | 1,000 Energy ×2 | Pinball Token ×1 |
| 7 | 5,000 | 1,000 Energy ×2 | Pinball Token ×1 |
| 8 | 6,500 | 1,000 Energy ×2 | Pinball Token ×1 |
| 9 | 8,100 | 1,000 Energy ×2 | Pinball Token ×1 |
| 10 | 9,900 | 1,000 Energy ×2 | Lucky Coin ×1 |
| 11 | 11,900 | 2,000 Energy ×2 | Pinball Token ×1 |
| 12 | 14,100 | 2,000 Energy ×2 | Pinball Token ×1 |
| 13 | 16,500 | 2,000 Energy ×2 | Pinball Token ×1 |
| 14 | 19,000 | 2,000 Energy ×2 | Pinball Token ×1 |
| 15 | 21,700 | 2,000 Energy ×2 | Lucky Coin ×1 |
| 16 | 24,600 | 2,000 Energy ×2 | Pinball Token ×1 |
| 17 | 27,700 | 2,000 Energy ×2 | Pinball Token ×1 |
| 18 | 31,000 | 2,000 Energy ×2 | Pinball Token ×1 |
| 19 | 34,400 | 2,000 Energy ×2 | Pinball Token ×1 |
| 20 | 38,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Merge Pacts / Merge Pacts
- Scoring
- Pact 1 / 2 / 3 / 4: 1,200 / 2,400 / 4,800 / 9,000 per completed pact.
- First and final goals
- For 1,500: two Pact 1 OR one Pact 2+. For 360,000: 300 Pact 1 OR 150 Pact 2 OR 75 Pact 3 OR 40 Pact 4.
- Podium plan
- Stock anima and merging speed-ups. Compare points per merging hour using your own boosts; choose pacts with useful runes. Finish a batch during a matching hourly event for extra value.
- Avoid this mistake
- This scores merging, not opening previously completed pacts. Holy Stars and Lucky Coins belong to other tasks.


All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 1,500 | Speed Up Merging (15 m) ×1 | Pinball Token ×1 |
| 2 | 5,000 | Speed Up Merging (15 m) ×1 | Pinball Token ×1 |
| 3 | 10,000 | Speed Up Merging (15 m) ×1 | Pinball Token ×1 |
| 4 | 17,000 | Speed Up Merging (15 m) ×1 | Pinball Token ×1 |
| 5 | 26,000 | Speed Up Merging (15 m) ×1 | Lucky Coin ×1 |
| 6 | 36,000 | Speed Up Merging (15 m) ×2 | Pinball Token ×1 |
| 7 | 48,000 | Speed Up Merging (15 m) ×2 | Pinball Token ×1 |
| 8 | 62,000 | Speed Up Merging (15 m) ×2 | Pinball Token ×1 |
| 9 | 77,000 | Speed Up Merging (15 m) ×2 | Pinball Token ×1 |
| 10 | 94,000 | Speed Up Merging (15 m) ×2 | Lucky Coin ×1 |
| 11 | 113,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 12 | 134,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 13 | 156,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 14 | 180,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 15 | 206,000 | Speed Up Merging (15 m) ×3 | Lucky Coin ×1 |
| 16 | 233,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 17 | 262,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 18 | 293,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 19 | 326,000 | Speed Up Merging (15 m) ×3 | Pinball Token ×1 |
| 20 | 360,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Hero Coach / Hero Coach
- Scoring
- 1 point per +1 relevant Might.
- First and final goals
- Score Hero Army Might from medal grade upgrades and trophy rank promotions. Regular goals: +1,000 for the first reward, +120,000 for the final one.
- Podium plan
- Save completed medal sets and trophy sets. Preview the Might gain and prioritize heroes useful for hunts, Colosseum and economy. For beginners this can combine event progress with genuine account development.
- Avoid this mistake
- Hero EXP, EXP food and player level are not Hero Army Might. The penultimate goal is 108,800, not 108,000, confirmed by the supplied screenshot.

All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 1,000 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 2 | 2,000 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 3 | 4,000 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 4 | 6,400 | [Uncommon] Hero Chest ×5 | Pinball Token ×1 |
| 5 | 9,600 | [Uncommon] Hero Chest ×10 | Lucky Coin ×1 |
| 6 | 12,800 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 7 | 16,800 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 8 | 21,600 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 9 | 26,400 | [Rare] Hero Chest ×5 | Pinball Token ×1 |
| 10 | 32,000 | [Rare] Hero Chest ×10 | Lucky Coin ×1 |
| 11 | 38,400 | Lamb Chops ×3 | Pinball Token ×1 |
| 12 | 45,600 | Lamb Chops ×3 | Pinball Token ×1 |
| 13 | 52,800 | Lamb Chops ×3 | Pinball Token ×1 |
| 14 | 60,800 | [Epic] Hero Chest ×5 | Pinball Token ×1 |
| 15 | 69,600 | [Epic] Hero Chest ×10 | Lucky Coin ×1 |
| 16 | 78,400 | Roast Turkey ×4 | Pinball Token ×1 |
| 17 | 88,000 | Roast Turkey ×4 | Pinball Token ×1 |
| 18 | 98,400 | [Legendary] Hero Chest ×5 | Pinball Token ×1 |
| 19 | 108,800 | [Legendary] Hero Chest ×10 | Pinball Token ×1 |
| 20 | 120,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Kingdom Tycoon / Kingdom Tycoon
- Scoring
- Each Luck Token spent: 1,200; reaching the end of a map: 6,000.
- First and final goals
- One token covers the first 1,000-point goal. For 300,000, 250 tokens suffice on spending points alone under these rates; finishing maps reduces that requirement.
- Podium plan
- Save Luck Tokens for the right round. Combine with an hourly event whose actual source is Kingdom Tycoon. Recheck points after each finish and stop when the next spend no longer justifies the rank gain.
- Avoid this mistake
- The Luck Token used to move and the clover Lucky Coin awarded here are different items. Marvelous Tokens from Tycoon Challenge are not interchangeable with ordinary tokens.


All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 1,000 | Luck Token ×1 | Pinball Token ×1 |
| 2 | 4,000 | Luck Token ×1 | Pinball Token ×1 |
| 3 | 8,000 | Luck Token ×1 | Pinball Token ×1 |
| 4 | 14,000 | Luck Token ×1 | Pinball Token ×1 |
| 5 | 21,000 | Luck Token ×1 | Lucky Coin ×1 |
| 6 | 30,000 | Luck Token ×1 | Pinball Token ×1 |
| 7 | 40,000 | Luck Token ×1 | Pinball Token ×1 |
| 8 | 51,000 | Luck Token ×1 | Pinball Token ×1 |
| 9 | 64,000 | Luck Token ×1 | Pinball Token ×1 |
| 10 | 78,000 | Luck Token ×1 | Lucky Coin ×1 |
| 11 | 94,000 | Luck Token ×2 | Pinball Token ×1 |
| 12 | 111,000 | Luck Token ×2 | Pinball Token ×1 |
| 13 | 130,000 | Luck Token ×2 | Pinball Token ×1 |
| 14 | 150,000 | Luck Token ×2 | Pinball Token ×1 |
| 15 | 171,000 | Luck Token ×2 | Lucky Coin ×1 |
| 16 | 194,000 | Luck Token ×2 | Pinball Token ×1 |
| 17 | 218,000 | Luck Token ×2 | Pinball Token ×1 |
| 18 | 244,000 | Luck Token ×2 | Pinball Token ×1 |
| 19 | 271,000 | Luck Token ×2 | Pinball Token ×1 |
| 20 | 300,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Research Racer / Research Racer
- Scoring
- 1 point per +1 relevant Might.
- First and final goals
- Regular first/final goals: +2,000 / +400,000 Research Might. Sum the displayed Might gains of planned research, not elapsed hours.
- Podium plan
- Prepare a useful long research. Equip research gear and boosts before starting, then collect guild helps. Finish during a matching Hell/Solo window and keep an affordable extra gain in reserve.
- Avoid this mistake
- Regular rules explicitly exclude Technolabe completions. Athena’s Ace help does not state that exclusion: do not assume identical behavior; check the live score before committing.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 2,000 | Speed Up Research (10 m) ×2 | Pinball Token ×1 |
| 2 | 5,000 | Speed Up Research (10 m) ×2 | Pinball Token ×1 |
| 3 | 10,000 | Speed Up Research (10 m) ×2 | Pinball Token ×1 |
| 4 | 20,000 | Speed Up Research (10 m) ×2 | Pinball Token ×1 |
| 5 | 30,000 | Speed Up Research (10 m) ×2 | Lucky Coin ×1 |
| 6 | 40,000 | Speed Up Research (10 m) ×6 | Pinball Token ×1 |
| 7 | 55,000 | Speed Up Research (10 m) ×6 | Pinball Token ×1 |
| 8 | 70,000 | Speed Up Research (10 m) ×6 | Pinball Token ×1 |
| 9 | 85,000 | Speed Up Research (10 m) ×6 | Pinball Token ×1 |
| 10 | 105,000 | Speed Up Research (10 m) ×6 | Lucky Coin ×1 |
| 11 | 125,000 | Speed Up Research (30 m) ×4 | Pinball Token ×1 |
| 12 | 150,000 | Speed Up Research (30 m) ×4 | Pinball Token ×1 |
| 13 | 175,000 | Speed Up Research (30 m) ×4 | Pinball Token ×1 |
| 14 | 200,000 | Speed Up Research (30 m) ×4 | Pinball Token ×1 |
| 15 | 230,000 | Speed Up Research (30 m) ×4 | Lucky Coin ×1 |
| 16 | 260,000 | Speed Up Research (30 m) ×6 | Pinball Token ×1 |
| 17 | 290,000 | Speed Up Research (30 m) ×6 | Pinball Token ×1 |
| 18 | 325,000 | Speed Up Research (30 m) ×6 | Pinball Token ×1 |
| 19 | 360,000 | Speed Up Research (30 m) ×6 | Pinball Token ×1 |
| 20 | 400,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Bold Builder / Bold Builder
- Scoring
- 1 point per +1 relevant Might.
- First and final goals
- Regular first goal +800 Building Might; final +130,000. One completion can pass several checkpoints at once.
- Podium plan
- Choose buildings needed for Castle progression and economy, not demolition loops. Apply construction gear and boosts before starting and guild helps after. Compare Might per speed-up hour among upgrades actually available.
- Avoid this mistake
- Total account Might is not this task’s metric. Do not delay essential unlocks based on speculation about easier matchmaking.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 800 | Speed Up (10 m) ×2 | Pinball Token ×1 |
| 2 | 2,000 | Speed Up (10 m) ×2 | Pinball Token ×1 |
| 3 | 4,000 | Speed Up (10 m) ×2 | Pinball Token ×1 |
| 4 | 6,000 | Speed Up (10 m) ×2 | Pinball Token ×1 |
| 5 | 9,000 | Speed Up (10 m) ×2 | Lucky Coin ×1 |
| 6 | 13,000 | Speed Up (10 m) ×6 | Pinball Token ×1 |
| 7 | 17,000 | Speed Up (10 m) ×6 | Pinball Token ×1 |
| 8 | 22,000 | Speed Up (10 m) ×6 | Pinball Token ×1 |
| 9 | 28,000 | Speed Up (10 m) ×6 | Pinball Token ×1 |
| 10 | 34,000 | Speed Up (10 m) ×6 | Lucky Coin ×1 |
| 11 | 41,000 | Speed Up (30 m) ×4 | Pinball Token ×1 |
| 12 | 48,000 | Speed Up (30 m) ×4 | Pinball Token ×1 |
| 13 | 56,000 | Speed Up (30 m) ×4 | Pinball Token ×1 |
| 14 | 65,000 | Speed Up (30 m) ×4 | Pinball Token ×1 |
| 15 | 74,000 | Speed Up (30 m) ×4 | Lucky Coin ×1 |
| 16 | 84,000 | Speed Up (30 m) ×6 | Pinball Token ×1 |
| 17 | 95,000 | Speed Up (30 m) ×6 | Pinball Token ×1 |
| 18 | 106,000 | Speed Up (30 m) ×6 | Pinball Token ×1 |
| 19 | 118,000 | Speed Up (30 m) ×6 | Pinball Token ×1 |
| 20 | 130,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Artifact Hoarder / Artifact Hoarder
- Scoring
- 1 point per +1 relevant Might.
- First and final goals
- Regular first/final targets: +500 / +60,000 Artifact Might. A useful upgrade can earn early rewards without opening new chests.
- Podium plan
- Save records and shards. Preview gains from levels, stars and blessings, then choose useful boosts with the best Might return per material. If Artifact Fair is also active, opening and subsequent upgrades may progress two distinct boards.
- Avoid this mistake
- Opening a chest does not guarantee a particular Might gain. Avoid blessing an unwanted artifact merely for a temporary rank jump.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 500 | [Uncommon] Records ×2 | Pinball Token ×1 |
| 2 | 1,000 | [Uncommon] Records ×2 | Pinball Token ×1 |
| 3 | 2,000 | [Uncommon] Records ×2 | Pinball Token ×1 |
| 4 | 3,000 | Artifact Brush ×2 | Pinball Token ×1 |
| 5 | 4,500 | [Uncommon] Records ×4 | Lucky Coin ×1 |
| 6 | 6,000 | [Uncommon] Records ×4 | Pinball Token ×1 |
| 7 | 8,000 | [Uncommon] Records ×4 | Pinball Token ×1 |
| 8 | 10,500 | Artifact Brush ×4 | Pinball Token ×1 |
| 9 | 13,000 | [Uncommon] Records ×6 | Pinball Token ×1 |
| 10 | 16,000 | [Uncommon] Records ×6 | Lucky Coin ×1 |
| 11 | 19,000 | [Uncommon] Records ×6 | Pinball Token ×1 |
| 12 | 22,500 | Artifact Brush ×6 | Pinball Token ×1 |
| 13 | 26,000 | [Uncommon] Records ×8 | Pinball Token ×1 |
| 14 | 30,000 | [Uncommon] Records ×8 | Pinball Token ×1 |
| 15 | 34,500 | [Uncommon] Records ×8 | Lucky Coin ×1 |
| 16 | 39,000 | Artifact Brush ×8 | Pinball Token ×1 |
| 17 | 44,000 | [Uncommon] Records ×10 | Pinball Token ×1 |
| 18 | 49,000 | [Uncommon] Records ×10 | Pinball Token ×1 |
| 19 | 54,500 | [Uncommon] Records ×10 | Pinball Token ×1 |
| 20 | 60,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Artifact Fair / Artifact Fair
- Scoring
- 200 per Artifact Fair chest; daily free openings do not score.
- First and final goals
- First reward at 200: one qualifying chest. Final 20,000: 100 qualifying chests. These are openings, not coin counts.
- Podium plan
- Save coins and align with Artifact Challenge only when the same chest type qualifies there. Test one opening and its actual cost before budgeting the whole reserve.
- Avoid this mistake
- Do not equate 100 chests with 100 coins: currency and price depend on the chest. This board is not in the baseline beginner set.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 200 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 2 | 400 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 3 | 700 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 4 | 1,100 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 5 | 1,600 | 100 Artifact Coins ×1 | Lucky Coin ×1 |
| 6 | 2,200 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 7 | 2,900 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 8 | 3,700 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 9 | 4,600 | 100 Artifact Coins ×1 | Pinball Token ×1 |
| 10 | 5,500 | 100 Artifact Coins ×1 | Lucky Coin ×1 |
| 11 | 6,500 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 12 | 7,600 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 13 | 8,800 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 14 | 10,100 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 15 | 11,500 | 100 Artifact Coins ×2 | Lucky Coin ×1 |
| 16 | 13,000 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 17 | 14,600 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 18 | 16,300 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 19 | 18,100 | 100 Artifact Coins ×2 | Pinball Token ×1 |
| 20 | 20,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Familiar Growth / Familiar Growth
- Scoring
- 1 point per +1 relevant Might.
- First and final goals
- Regular first/final goals: +1,000 / +100,000 Familiar Might. Preview growth-stage, skill and army-talent upgrades that add this Might.
- Podium plan
- Prepare runes, fragments and talent orbs. Follow your account’s economic and combat skill priorities. A useful planned upgrade is better than maxing a weak familiar just to claim a reward.
- Avoid this mistake
- Training EXP must not automatically be treated as scoring Might. Check the score after a small upgrade.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 1,000 | Fragment ×4 | Pinball Token ×1 |
| 2 | 2,000 | Fragment ×4 | Pinball Token ×1 |
| 3 | 3,000 | Fragment ×4 | Pinball Token ×1 |
| 4 | 5,000 | Fragment ×4 | Pinball Token ×1 |
| 5 | 7,000 | Fragment ×4 | Lucky Coin ×1 |
| 6 | 10,000 | Fragment ×8 | Pinball Token ×1 |
| 7 | 13,000 | Fragment ×8 | Pinball Token ×1 |
| 8 | 17,000 | Fragment ×8 | Pinball Token ×1 |
| 9 | 21,000 | Fragment ×8 | Pinball Token ×1 |
| 10 | 26,000 | Fragment ×8 | Lucky Coin ×1 |
| 11 | 31,000 | Fragment ×12 | Pinball Token ×1 |
| 12 | 37,000 | Fragment ×12 | Pinball Token ×1 |
| 13 | 43,000 | Fragment ×12 | Pinball Token ×1 |
| 14 | 50,000 | Fragment ×12 | Pinball Token ×1 |
| 15 | 57,000 | Fragment ×12 | Lucky Coin ×1 |
| 16 | 65,000 | Fragment ×16 | Pinball Token ×1 |
| 17 | 73,000 | Fragment ×16 | Pinball Token ×1 |
| 18 | 82,000 | Fragment ×16 | Pinball Token ×1 |
| 19 | 91,000 | Fragment ×16 | Pinball Token ×1 |
| 20 | 100,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Labyrinth / Labyrinth
- Scoring
- Normal attack: 200; Elite / 10× Labyrinth attack: 6,000.
- First and final goals
- For the first 1,000: five normal attacks. For 240,000: 1,200 normal OR 40 elite attacks. Check their actual costs separately.
- Podium plan
- Save Holy Stars and use a matching hourly event or an available discount. Compare points per star at the actual price. A jackpot is random upside, not a reliable way to pay for the strategy.
- Avoid this mistake
- Do not confuse ordinary Labyrinth with Dazzling Star Labyrinth Challenge. Thirty times the points is not thirty times the value without accounting for cost.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 1,000 | 100 Holy Stars ×1 | Pinball Token ×1 |
| 2 | 3,000 | 100 Holy Stars ×1 | Pinball Token ×1 |
| 3 | 6,000 | 100 Holy Stars ×1 | Pinball Token ×1 |
| 4 | 11,000 | 100 Holy Stars ×1 | Pinball Token ×1 |
| 5 | 17,000 | 100 Holy Stars ×1 | Lucky Coin ×1 |
| 6 | 24,000 | 100 Holy Stars ×2 | Pinball Token ×1 |
| 7 | 32,000 | 100 Holy Stars ×2 | Pinball Token ×1 |
| 8 | 41,000 | 100 Holy Stars ×2 | Pinball Token ×1 |
| 9 | 51,000 | 100 Holy Stars ×2 | Pinball Token ×1 |
| 10 | 62,000 | 100 Holy Stars ×2 | Lucky Coin ×1 |
| 11 | 75,000 | 100 Holy Stars ×3 | Pinball Token ×1 |
| 12 | 89,000 | 100 Holy Stars ×3 | Pinball Token ×1 |
| 13 | 104,000 | 100 Holy Stars ×3 | Pinball Token ×1 |
| 14 | 120,000 | 100 Holy Stars ×3 | Pinball Token ×1 |
| 15 | 137,000 | 100 Holy Stars ×3 | Lucky Coin ×1 |
| 16 | 155,000 | 100 Holy Stars ×4 | Pinball Token ×1 |
| 17 | 174,000 | 100 Holy Stars ×4 | Pinball Token ×1 |
| 18 | 195,000 | 100 Holy Stars ×4 | Pinball Token ×1 |
| 19 | 217,000 | 100 Holy Stars ×4 | Pinball Token ×1 |
| 20 | 240,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Fortify Castle / Fortify Castle
- Scoring
- 40 points per Star Scroll spent.
- First and final goals
- First goal 80: two scrolls; 10,000: 250 scrolls. Check whether the board and a valid upgrade are available this round.
- Podium plan
- Save scrolls for a Castle Skin boost you actually need. Compare the extra rank prize with the value of the next star. On a limited budget this is a planned upgrade task, not a mandatory weekly expense.
- Avoid this mistake
- Present in retained client templates, not guaranteed in the next rotation. Do not buy scrolls merely because this reference includes the task.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 80 | Castle Star Scroll ×1 | Pinball Token ×1 |
| 2 | 160 | Castle Star Scroll ×1 | Pinball Token ×1 |
| 3 | 320 | Castle Star Scroll ×1 | Pinball Token ×1 |
| 4 | 480 | Castle Star Scroll ×1 | Pinball Token ×1 |
| 5 | 720 | Castle Star Scroll ×1 | Lucky Coin ×1 |
| 6 | 1,040 | Castle Star Scroll ×2 | Pinball Token ×1 |
| 7 | 1,360 | Castle Star Scroll ×2 | Pinball Token ×1 |
| 8 | 1,760 | Castle Star Scroll ×2 | Pinball Token ×1 |
| 9 | 2,160 | Castle Star Scroll ×2 | Pinball Token ×1 |
| 10 | 2,640 | Castle Star Scroll ×2 | Lucky Coin ×1 |
| 11 | 3,200 | Castle Star Scroll ×3 | Pinball Token ×1 |
| 12 | 3,760 | Castle Star Scroll ×3 | Pinball Token ×1 |
| 13 | 4,400 | Castle Star Scroll ×3 | Pinball Token ×1 |
| 14 | 5,040 | Castle Star Scroll ×3 | Pinball Token ×1 |
| 15 | 5,760 | Castle Star Scroll ×3 | Lucky Coin ×1 |
| 16 | 6,480 | Castle Star Scroll ×4 | Pinball Token ×1 |
| 17 | 7,280 | Castle Star Scroll ×4 | Pinball Token ×1 |
| 18 | 8,160 | Castle Star Scroll ×4 | Pinball Token ×1 |
| 19 | 9,040 | Castle Star Scroll ×4 | Pinball Token ×1 |
| 20 | 10,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Tempering Equipment / Tempering Equipment
- Scoring
- One Astralite: 200; one Specialized Astralite: 10.
- First and final goals
- For the first 50: one ordinary OR five specialized. For 6,000: 30 ordinary OR 600 specialized. Mixed spending scores 200×A + 10×S.
- Podium plan
- Reserve Astralite for your main combat set. Use specialized materials on eligible equipment when that fits your upgrade plan; do not spend universal materials on an arbitrary piece.
- Avoid this mistake
- Client help requires eligible, Mythic equipment. A retained template does not establish an active rotation; valuable materials need not be worth spending just for 2,000 Gems.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 50 | Astralite Selection Chest (All) ×2 | Pinball Token ×1 |
| 2 | 100 | Astralite Selection Chest (All) ×2 | Pinball Token ×1 |
| 3 | 200 | Astralite Selection Chest (All) ×2 | Pinball Token ×1 |
| 4 | 300 | Astralite Selection Chest (All) ×2 | Pinball Token ×1 |
| 5 | 450 | Astralite Selection Chest (All) ×2 | Lucky Coin ×1 |
| 6 | 600 | Astralite Selection Chest (All) ×4 | Pinball Token ×1 |
| 7 | 800 | Astralite Selection Chest (All) ×4 | Pinball Token ×1 |
| 8 | 1,050 | Astralite Selection Chest (All) ×4 | Pinball Token ×1 |
| 9 | 1,300 | Astralite Selection Chest (All) ×4 | Pinball Token ×1 |
| 10 | 1,600 | Astralite Selection Chest (All) ×4 | Lucky Coin ×1 |
| 11 | 1,900 | Astralite Selection Chest (All) ×6 | Pinball Token ×1 |
| 12 | 2,250 | Astralite Selection Chest (All) ×6 | Pinball Token ×1 |
| 13 | 2,600 | Astralite Selection Chest (All) ×6 | Pinball Token ×1 |
| 14 | 3,000 | Astralite Selection Chest (All) ×6 | Pinball Token ×1 |
| 15 | 3,450 | Astralite Selection Chest (All) ×6 | Lucky Coin ×1 |
| 16 | 3,900 | Astralite Selection Chest (All) ×8 | Pinball Token ×1 |
| 17 | 4,400 | Astralite Selection Chest (All) ×8 | Pinball Token ×1 |
| 18 | 4,900 | Astralite Selection Chest (All) ×8 | Pinball Token ×1 |
| 19 | 5,450 | Astralite Selection Chest (All) ×8 | Pinball Token ×1 |
| 20 | 6,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Stage Expert / Stage Expert
- Scoring
- First clears only: Normal stage 200, Elite stage 600.
- First and final goals
- Regular 300: two new Normal OR one Elite. For 30,000: 150 Normal OR 50 Elite, or a mix. Beginners have a separate 50-goal track ending at 57,600.
- Podium plan
- Improve your team and clear genuinely new stages. Save hearts for stages you can beat. Use the event to advance, but do not freeze account progression for a week solely for one leaderboard.
- Avoid this mistake
- Sweeps and extra stars on an already-cleared stage are not new first clears. Remaining uncleared stages limit your available score.
All 20 checkpoints and prizes
| # | Cumulative points | Baseline prize | Seasonal template: pinball |
|---|---|---|---|
| 1 | 300 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 2 | 500 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 3 | 1,000 | Honeybaked Ham ×1 | Pinball Token ×1 |
| 4 | 1,500 | [Common] Hero Chest ×10 | Pinball Token ×1 |
| 5 | 2,000 | [Common] Hero Chest ×10 | Lucky Coin ×1 |
| 6 | 3,000 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 7 | 4,000 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 8 | 5,000 | Honeybaked Ham ×2 | Pinball Token ×1 |
| 9 | 6,500 | [Common] Hero Chest ×10 | Pinball Token ×1 |
| 10 | 8,000 | [Common] Hero Chest ×10 | Lucky Coin ×1 |
| 11 | 9,500 | Honeybaked Ham ×3 | Pinball Token ×1 |
| 12 | 11,000 | Honeybaked Ham ×3 | Pinball Token ×1 |
| 13 | 13,000 | Honeybaked Ham ×3 | Pinball Token ×1 |
| 14 | 15,000 | Honeybaked Ham ×3 | Pinball Token ×1 |
| 15 | 17,000 | Braveheart ×1 | Lucky Coin ×1 |
| 16 | 19,500 | Honeybaked Ham ×4 | Pinball Token ×1 |
| 17 | 22,000 | Honeybaked Ham ×4 | Pinball Token ×1 |
| 18 | 24,500 | Honeybaked Ham ×4 | Pinball Token ×1 |
| 19 | 27,000 | Honeybaked Ham ×4 | Pinball Token ×1 |
| 20 | 30,000 | 2,000 Gems ×1 | 2,000 Gems ×1; Lucky Coin ×1 |
The seasonal column is a separate retained variant, not an extra prize added to the baseline. All four retained level-group templates share these 20 goals; this does not prove four Castle brackets. Paid tracks and temporary overlays are not part of the baseline rewards.
Rank prizes for this task
| Rank | Prize |
|---|---|
| 1 | 100 Gems ×20; Archaic Tome ×12; Speed Up (3 h) ×10; War Prep Chest ×6 |
| 2 | 100 Gems ×15; Archaic Tome ×12; Speed Up (3 h) ×6; War Prep Chest ×6 |
| 3 | 100 Gems ×12; Archaic Tome ×12; Speed Up (3 h) ×3; War Prep Chest ×6 |
| 4–10 | 100 Gems ×6; Archaic Tome ×6; Speed Up (60 m) ×6; War Prep Chest ×6 |
| 11–20 | Speed Up (60 m) ×3 |
| 21–50 | Speed Up (30 m) ×1 |
Regular headline prizes
Identify the prize by the chest’s name; its changing thumbnail may preview contents. Your screenshots show quantities of 32 / 24 / 16 / 8. The three templates below are distinct, not one universal prize set.
Paragon Hero Selection Chest
| Rank | Prizes |
|---|---|
| 1 | Paragon Hero Selection Chest ×10; Speed Up (8 h) ×20; Speed Up (3 h) ×20 |
| 2 | Paragon Hero Selection Chest ×8; Speed Up (8 h) ×10; Speed Up (3 h) ×10 |
| 3 | Paragon Hero Selection Chest ×6; Speed Up (8 h) ×5; Speed Up (3 h) ×5 |
| 4–15 | Paragon Hero Selection Chest ×3; Speed Up (8 h) ×3; Speed Up (3 h) ×3 |
Paragon Equipment Selection Chest
| Rank | Prizes |
|---|---|
| 1 | Paragon Equipment Selection Chest ×32; Speed Up (8 h) ×20; Speed Up (3 h) ×20 |
| 2 | Paragon Equipment Selection Chest ×24; Speed Up (8 h) ×10; Speed Up (3 h) ×10 |
| 3 | Paragon Equipment Selection Chest ×16; Speed Up (8 h) ×5; Speed Up (3 h) ×5 |
| 4–15 | Paragon Equipment Selection Chest ×8; Speed Up (8 h) ×3; Speed Up (3 h) ×3 |
Paragon Artifact Selection Chest
| Rank | Prizes |
|---|---|
| 1 | Paragon Artifact Selection Chest ×20; Speed Up (8 h) ×20; Speed Up (3 h) ×20 |
| 2 | Paragon Artifact Selection Chest ×15; Speed Up (8 h) ×10; Speed Up (3 h) ×10 |
| 3 | Paragon Artifact Selection Chest ×10; Speed Up (8 h) ×5; Speed Up (3 h) ×5 |
| 4–15 | Paragon Artifact Selection Chest ×5; Speed Up (8 h) ×3; Speed Up (3 h) ×3 |
The retained Hero template gives six chests for third, whereas old online tables show five. The baseline Artifact template is 20 / 15 / 10 / 5; do not replace it with another chest type’s screenshot figures. Check your actual prize tab before competing. No crown means no overall ranking; these prizes are not guaranteed to everyone.


What to choose from a chest
- Hero: one medal of a chosen hero, not a fully upgraded gold hero. Address your plan’s bottleneck, such as a support hero or the next grade threshold.
- Equipment: one Common-grade material from the available list. Choose the halo, pearl, core or tome required by a planned item. Thirty-two Common materials are not thirty-two Legendary materials.
- Artifact: one shard of a selected artifact, not a complete artifact or all its stars. Finish a useful unlock/star and match its boosts to your account’s role.
Calculate your target gap
Local calculation only; no game actions. Set a beginner checkpoint or an opponent’s score +1 as your target. The estimate uses one alternative scoring action, not a guaranteed rank.
Choose a playstyle route
- Free-to-play / farmer: natural construction and research, available medals/trophies and regenerated energy. Skip an expensive final goal if its materials are needed for an essential unlock.
- Hunter: choose monsters by your measured efficiency and energy reserve; a crown does not justify a poor hero lineup.
- Combat account: train troops that serve your role and upgrade gear/artifacts according to a long-term plan. Arrange troop safety before mass training.
- Token saver: choose a board that fits your existing reserve rather than buying reserves for a random leaderboard. Cap Labyrinth and Tycoon spending in advance.
Sources and verification limits
- IGG: official chest drop rates
For ordinary random material and artifact chests; these rates do not replace the chosen-item mechanic of Selection Chests. A chest count does not guarantee a particular rare-material yield.
- Primary data: retained official IGG client tables
Figures, localized names, hashes and 12 original images; retained templates, not a live rotation query. Rules: help IDs 17669, 17671, 27021 and individual task descriptions.
- IGG: official App Store listing
Official developer channel; the current listing is not a complete archive of every historical reward.
- Archived IGG 2.126 release notes
Launch description of regular Castle-5+ event; third-party archive, not a current prize table.
- Lords Mobile Wiki: format cross-check
Community reference with outdated figures. Verge tasks are identified as Athena’s Ace-only. Client evidence and screenshots take precedence.
- Community: selection chest contents
Inspect your actual chest before choosing: it gives one chosen entry, not every listed item.
- LordsTools: community calendar
Planning reference for recurring rounds; in-game timing and reward variant are authoritative.
All 12 images are preserved unchanged. They do not establish availability of every task for every Castle or future round. Strategies are editorial, not first-place guarantees. No confirmed Astralite / Star Scroll rotation is promised: a client definition is not an event announcement.
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