Dream Witch
Eloise

Animation from the game model
Animation and calculator are shared with the Coliseum. Grade changes calculated stats and the colour marker, not the model texture. Open Coliseum →
Hero attributes
Rank 8 · trophies 6/6 · passive skills: up to hero level
- Strength
- 488
- Agility
- 520
- Intelligence
- 1,269
- HP
- 12,164
- Physical ATK
- 416
- Magic ATK
- 2,477
- Armor
- 174
- Magic resistance
- 378
+5.7 / level
+6.24 / level
+13.26 / level
Rank, trophies & passive skills
All additional attributes
- Physical Critical
- 52
- Magic Critical
- 271
- Recovery (Round)
- 1,835
- Recharge (Round)
- 250
- Reflex
- 58
- Pierce
- 0
- Force
- 29
- Potency
- 0
- Life Leech
- 0
- Accuracy
- 0
- Focus
- 0
- Healing Focus
- 90
- Resistance
- 0
- Recovery/second
- 0
- Recharge/second
- 0
- Fortitude
- 0
- Will
- 0
- Endurance
- 0
Calculated from client tables and formulas. Rank retains previous trophies’ bonuses. Extra hero-weapon bonuses, constellations and temporary effects are excluded; not an account snapshot.
About the hero
''Are Men as scary as we think?'' - Eloise Dragons have long since passed out of knowledge since they lost the battle to Man long ago. Eloise, the young Dragon finds this legend most fascinating. Why do Dragons fear and hate Men so much? To find the answer, she transforms into a human and sets out for the land of Men, with no idea of the dangers that lie ahead.
This is only the extra selection, not the full team. Keep all chained participants and allied NPCs supplied by the event. If the number of free slots differs, this is a different stage revision: do not apply the selection without checking. Hero names appear in tooltips: hover, tap or focus a portrait with Tab.
Stage 1
Stage settings: level 20 · rank 2. Reward: hero medals · Dream Witch ×1.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
Stage 2 · Hunger Pangs
Stage settings: level 30 · rank 3. Reward: hero medals · Dream Witch ×1.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
Stage 3 · Dark Dreams
Stage settings: level 40 · rank 4. Reward: hero medals · Dream Witch ×1.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
Stage 4 · Night Terrors
Stage settings: level 45 · rank 5. Reward: hero medals · Dream Witch ×2.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
Stage 5 · Solitary Slumber
Stage settings: level 55 · rank 6. Reward: hero medals · Dream Witch ×2.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
Stage 6 · Dreamy Delusions
Stage settings: level 60 · rank 7. Reward: hero medals · Dream Witch ×3.
General editorial advice
If auto fails, switch it off: heal after taking damage, save stuns for dangerous attacks and carry energy into the next wave. This is general advice, not a tested winning sequence for this stage.
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