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KvK — Kingdom Clash: hunter and target rules

Checked 5 November 2026: the four-kingdom round on 7–8 November, rotating targets, bonus scoring, four-hour visits and practical farming/combat plans. Current evidence separated from historical changes.

KvK — Kingdom Clash: hunter and target rules
In this guide · 8
  1. Update checked 5 November 2026: what the announcement confirms
  2. This round: 7–8 November 2026
  3. Two separate timers
  4. Scoring and the target bonus
  5. Eligibility: 20 days, not the old 90-day rule
  6. Farmer plan: a reachable goal with controlled risk
  7. Combat plan: verify before every attack
  8. Rewards and final checklist

Update checked 5 November 2026: what the announcement confirms

The supplied in-game announcement confirms a four-kingdom hunter/target round. Each kingdom receives a system-assigned target; roles reverse after a few hours. This is Kingdom Clash, not Guild Expedition.

The announcement’s wording does not prove a new November 2026 mechanic. Kingdom Hunters with rotating targets was already reported by Kongbakpao on 9 October 2017. No separate November 2026 rule change has been verified. Our update date records this check, not an invented launch date.

This round: 7–8 November 2026

The screen reads 11.07.26 19:00 → 11.08.26 18:30 in month.day.year format: 7 November 2026 at 19:00 to 8 November at 18:30, a 23-hour-30-minute combat window.

No time-zone label is visible. These are the displayed times, not a verified Kyiv, Moscow or UTC conversion. Check your own in-game countdown before arranging rallies.

Two separate timers

Scroll the table horizontally

Target rotation is not the invasion timer
MechanicConfirmed ruleAction
Assigned targetThe system chooses a target; hunter and target reverse after a few hours.Check the target marker and its countdown before attacking.
Invasion visitA Relocator or Random Relocator allows a four-hour visit to a rival kingdom.Watch your own visit timer and allow marches to return.
Round endThe displayed combat window ends on 8 November at 18:30.Finish scoring and check rewards with time to spare.

Scoring and the target bonus

The official announcement lists five scoring activities in rival kingdoms: occupying Wonders, defeating enemy troops, destroying traps, gathering resources and hunting monsters. It distinguishes Solo, Guild and Kingdom points.

The historical Hunters description restricts the target bonus to Wonders, troops and traps, not gathering or hunting. Do not automatically multiply farming points just because a kingdom is marked as your target.

The screenshots do not show the live multiplier or full points table. Read this round’s scoring screen rather than assuming ×2 or reusing old numerical values.

Eligibility: 20 days, not the old 90-day rule

The current announcement excludes kingdoms younger than 20 days and kingdoms without a matched opponent. Players are instructed to update the game.

The old “wait 90 days” advice is outdated. IGG’s version 2.68 notes record eligibility from 20 days; the APKMirror archive is dated 29 November 2021. That dates the archived change notice, not a proven simultaneous rollout to every server.

Farmer plan: a reachable goal with controlled risk

  • Read your Solo milestones and live points table first. Choose a realistic reward goal rather than chasing rank at any cost.
  • Gather and hunt only in the rival kingdoms assigned to your event, not in an arbitrary foreign kingdom.
  • Check tile occupancy and nearby castles. A castle shield does not make gathering troops invulnerable; keep a way to recall them.
  • Use suitable load and gathering bonuses, allowing for outbound and return travel, the visit timer and the event deadline.
  • A target change does not establish a gathering multiplier. Prefer a safer available tile over a dangerous area with an unverified bonus.
  • Check that points have been credited and claim rewards wherever the live interface requires a claim. Stop risking troops when the next milestone is not worth the cost.
Farming talent presets

Combat plan: verify before every attack

  • Confirm the current target kingdom and rotation countdown. An old rally coordinate may still be reachable without remaining the bonus target.
  • Coordinate troop type, heroes, formation and joining time with your rally lead and the actual enemy.
  • Check hospital space, healing resources, castle protection and Relocators. Consider leader availability and Battle Fury shield restrictions.
  • This is real PvP, not Guild Expedition’s special battlefield hospital. Troops can die; do not assume the same loss protection.
  • Open the event’s Wonder information [i]. The announcement explicitly says KvK capture rules differ from standard rules; do not substitute an ordinary Wonder War timetable.
Combat talent presets

Rewards and final checklist

Check Solo, Guild and Kingdom results separately. Completing a personal milestone does not establish a guild milestone or a kingdom victory.

These two announcements do not show current reward quantities, Solo thresholds or post-event Gem Lode levels. Old prize tables are therefore not presented as guaranteed November 2026 rewards. Read the live reward tabs and delivery/claim instructions.

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