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Lords Atlas

Familiars

Mega Maggot

Mega Maggot

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.

Requirements for use

A passive bonus applies after the skill is unlocked; level and growth stage restrict upgrades. Active support skills are manually activated and may have cooldowns and other costs. They are distinct from automatic battle talents.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Passive skill · Hatchling

Motivation

Barracks' Training Capacity: +5000

Level: 10 · Minimum familiar level: 60

Passive skill · Adult

Tough Carapace

Infantry DEF: +10%

Level: 10 · Minimum familiar level: 60

Active support skill · Elder

Contaminate

Reduces an enemy's resource production by 95% for 360 mins.

Level: 10 · Minimum familiar level: 60

Choose the effect you need, then compare its next-level cost. A maximum bonus in the table does not mean it is already active on your account.

Upgrade planner

Calculates between selected levels, excluding progress already spent. Partial EXP within the current level is not deducted. Check EXP bonuses and consumables in-game. This planner spends nothing and never connects to an account.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Evolution runes: Adult — 20; Elder — 160. Trophies

Passive skill · Hatchling

Motivation

Barracks' Training Capacity: +5000

Required · Skill EXP
2,141,814
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 1

    Barracks' Training Capacity: +500

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 1

    Barracks' Training Capacity: +750

    Upgrade: 75,817 Skill EXP

  3. Level 3 · Minimum familiar level: 1

    Barracks' Training Capacity: +1000

    Upgrade: 113,725 Skill EXP

  4. Level 4 · Minimum familiar level: 10

    Barracks' Training Capacity: +1500

    Upgrade: 151,633 Skill EXP

  5. Level 5 · Minimum familiar level: 15

    Barracks' Training Capacity: +2000

    Upgrade: 189,541 Skill EXP

  6. Level 6 · Minimum familiar level: 25

    Barracks' Training Capacity: +2500

    Upgrade: 227,449 Skill EXP

  7. Level 7 · Minimum familiar level: 35

    Barracks' Training Capacity: +3000

    Upgrade: 265,357 Skill EXP

  8. Level 8 · Minimum familiar level: 45

    Barracks' Training Capacity: +3500

    Upgrade: 303,266 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Barracks' Training Capacity: +4000

    Upgrade: 341,174 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Barracks' Training Capacity: +5000

    Upgrade: 473,852 Skill EXP

Passive skill · Adult

Tough Carapace

Infantry DEF: +10%

Required · Skill EXP
2,141,814
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 20

    Infantry DEF: +3%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 20

    Infantry DEF: +3.5%

    Upgrade: 75,817 Skill EXP

  3. Level 3 · Minimum familiar level: 20

    Infantry DEF: +4%

    Upgrade: 113,725 Skill EXP

  4. Level 4 · Minimum familiar level: 25

    Infantry DEF: +4.5%

    Upgrade: 151,633 Skill EXP

  5. Level 5 · Minimum familiar level: 30

    Infantry DEF: +5%

    Upgrade: 189,541 Skill EXP

  6. Level 6 · Minimum familiar level: 40

    Infantry DEF: +5.5%

    Upgrade: 227,449 Skill EXP

  7. Level 7 · Minimum familiar level: 45

    Infantry DEF: +6%

    Upgrade: 265,357 Skill EXP

  8. Level 8 · Minimum familiar level: 50

    Infantry DEF: +7%

    Upgrade: 303,266 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Infantry DEF: +8%

    Upgrade: 341,174 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Infantry DEF: +10%

    Upgrade: 473,852 Skill EXP

Active support skill · Elder

Contaminate

Reduces an enemy's resource production by 95% for 360 mins.

Required · Skill EXP
2,141,814
Minimum familiar level
60
Cooldown
0.5 h

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 50

    Reduces an enemy's resource production by 10% for 30 mins.

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 50

    Reduces an enemy's resource production by 15% for 60 mins.

    Upgrade: 75,817 Skill EXP

  3. Level 3 · Minimum familiar level: 50

    Reduces an enemy's resource production by 20% for 90 mins.

    Upgrade: 113,725 Skill EXP

  4. Level 4 · Minimum familiar level: 51

    Reduces an enemy's resource production by 25% for 120 mins.

    Upgrade: 151,633 Skill EXP

  5. Level 5 · Minimum familiar level: 53

    Reduces an enemy's resource production by 30% for 150 mins.

    Upgrade: 189,541 Skill EXP

  6. Level 6 · Minimum familiar level: 55

    Reduces an enemy's resource production by 35% for 180 mins.

    Upgrade: 227,449 Skill EXP

  7. Level 7 · Minimum familiar level: 57

    Reduces an enemy's resource production by 40% for 210 mins.

    Upgrade: 265,357 Skill EXP

  8. Level 8 · Minimum familiar level: 58

    Reduces an enemy's resource production by 50% for 240 mins.

    Upgrade: 303,266 Skill EXP

  9. Level 9 · Minimum familiar level: 59

    Reduces an enemy's resource production by 65% for 270 mins.

    Upgrade: 341,174 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Reduces an enemy's resource production by 95% for 360 mins.

    Upgrade: 473,852 Skill EXP

Battle talent · Vermiphobia

Requires Elder stage, awakening with Talent Orbs and an unlocked slot in the Academy’s Familiar Battles tree. The tree requires Academy 21. Assign the familiar to the relevant march or wall; ownership alone does not activate a talent. Research unlocks up to 5 slots. Each talent still requires its own activation condition.

Stuns all enemy Heroes for 5 seconds when 15% of your troops have fallen

640 Cancel

The 0 → 1 cost includes awakening

This plan requires further familiar development

All levels and attributes
  1. Level 1 · 64 Talent Orbs

    Stuns all enemy Heroes for 0.5 seconds when 15% of your troops have fallen

  2. Level 2 · 29 Talent Orbs

    Stuns all enemy Heroes for 0.7 seconds when 15% of your troops have fallen

  3. Level 3 · 34 Talent Orbs

    Stuns all enemy Heroes for 1 seconds when 15% of your troops have fallen

  4. Level 4 · 39 Talent Orbs

    Stuns all enemy Heroes for 1.4 seconds when 15% of your troops have fallen

  5. Level 5 · 45 Talent Orbs

    Stuns all enemy Heroes for 1.8 seconds when 15% of your troops have fallen

  6. Level 6 · 51 Talent Orbs

    Stuns all enemy Heroes for 2.2 seconds when 15% of your troops have fallen

  7. Level 7 · 58 Talent Orbs

    Stuns all enemy Heroes for 2.7 seconds when 15% of your troops have fallen

  8. Level 8 · 76 Talent Orbs

    Stuns all enemy Heroes for 3.2 seconds when 15% of your troops have fallen

  9. Level 9 · 99 Talent Orbs

    Stuns all enemy Heroes for 4 seconds when 15% of your troops have fallen

  10. Level 10 · 145 Talent Orbs

    Stuns all enemy Heroes for 5 seconds when 15% of your troops have fallen

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.
Lords AtlasUnofficial fan project. Lords Mobile and all game materials belong to IGG.