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Lords Atlas

Familiars

Gemming Gremlin

Gemming Gremlin

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.

Requirements for use

A passive bonus applies after the skill is unlocked; level and growth stage restrict upgrades. Active support skills are manually activated and may have cooldowns and other costs. They are distinct from automatic battle talents.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Passive skill · Hatchling

Busy Hands

Construction Speed: +5%

Level: 10 · Minimum familiar level: 60

Passive skill · Adult

Loded Up

Gem Gathering Speed: +10%

Level: 10 · Minimum familiar level: 60

Active support skill · Elder

Stroke of Fortune

Grants 1500~3000 Gems.

Level: 10 · Minimum familiar level: 60

Choose the effect you need, then compare its next-level cost. A maximum bonus in the table does not mean it is already active on your account.

Upgrade planner

Calculates between selected levels, excluding progress already spent. Partial EXP within the current level is not deducted. Check EXP bonuses and consumables in-game. This planner spends nothing and never connects to an account.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Evolution runes: Adult — 15; Elder — 120. Trophies

Passive skill · Hatchling

Busy Hands

Construction Speed: +5%

Required · Skill EXP
1,164,336
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 1

    Construction Speed: +1%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 1

    Construction Speed: +1.25%

    Upgrade: 41,216 Skill EXP

  3. Level 3 · Minimum familiar level: 1

    Construction Speed: +1.5%

    Upgrade: 61,823 Skill EXP

  4. Level 4 · Minimum familiar level: 10

    Construction Speed: +1.75%

    Upgrade: 82,431 Skill EXP

  5. Level 5 · Minimum familiar level: 15

    Construction Speed: +2%

    Upgrade: 103,039 Skill EXP

  6. Level 6 · Minimum familiar level: 25

    Construction Speed: +2.25%

    Upgrade: 123,646 Skill EXP

  7. Level 7 · Minimum familiar level: 35

    Construction Speed: +2.5%

    Upgrade: 144,254 Skill EXP

  8. Level 8 · Minimum familiar level: 45

    Construction Speed: +3%

    Upgrade: 164,862 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Construction Speed: +3.5%

    Upgrade: 185,469 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Construction Speed: +5%

    Upgrade: 257,596 Skill EXP

Passive skill · Adult

Loded Up

Gem Gathering Speed: +10%

Required · Skill EXP
1,552,446
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 20

    Gem Gathering Speed: +3%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 20

    Gem Gathering Speed: +3.5%

    Upgrade: 54,954 Skill EXP

  3. Level 3 · Minimum familiar level: 20

    Gem Gathering Speed: +4%

    Upgrade: 82,431 Skill EXP

  4. Level 4 · Minimum familiar level: 25

    Gem Gathering Speed: +4.5%

    Upgrade: 109,908 Skill EXP

  5. Level 5 · Minimum familiar level: 30

    Gem Gathering Speed: +5%

    Upgrade: 137,385 Skill EXP

  6. Level 6 · Minimum familiar level: 40

    Gem Gathering Speed: +5.5%

    Upgrade: 164,862 Skill EXP

  7. Level 7 · Minimum familiar level: 45

    Gem Gathering Speed: +6%

    Upgrade: 192,338 Skill EXP

  8. Level 8 · Minimum familiar level: 50

    Gem Gathering Speed: +7%

    Upgrade: 219,815 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Gem Gathering Speed: +8%

    Upgrade: 247,292 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Gem Gathering Speed: +10%

    Upgrade: 343,461 Skill EXP

Active support skill · Elder

Stroke of Fortune

Grants 1500~3000 Gems.

Required · Skill EXP
3,104,889
Minimum familiar level
60
Cooldown
48 h

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 50

    Grants 300~600 Gems.

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 50

    Grants 400~800 Gems.

    Upgrade: 109,908 Skill EXP

  3. Level 3 · Minimum familiar level: 50

    Grants 500~900 Gems.

    Upgrade: 164,862 Skill EXP

  4. Level 4 · Minimum familiar level: 51

    Grants 600~1000 Gems.

    Upgrade: 219,815 Skill EXP

  5. Level 5 · Minimum familiar level: 53

    Grants 700~1200 Gems.

    Upgrade: 274,769 Skill EXP

  6. Level 6 · Minimum familiar level: 55

    Grants 800~1500 Gems.

    Upgrade: 329,723 Skill EXP

  7. Level 7 · Minimum familiar level: 57

    Grants 900~1800 Gems.

    Upgrade: 384,676 Skill EXP

  8. Level 8 · Minimum familiar level: 58

    Grants 1000~2100 Gems.

    Upgrade: 439,630 Skill EXP

  9. Level 9 · Minimum familiar level: 59

    Grants 1200~2400 Gems.

    Upgrade: 494,584 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Grants 1500~3000 Gems.

    Upgrade: 686,922 Skill EXP

Battle talent · Fear Spike

Requires Elder stage, awakening with Talent Orbs and an unlocked slot in the Academy’s Familiar Battles tree. The tree requires Academy 21. Assign the familiar to the relevant march or wall; ownership alone does not activate a talent. Research unlocks up to 5 slots. Each talent still requires its own activation condition.

Increases Infantry ATK by 100% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

800 OK

The 0 → 1 cost includes awakening

This plan requires further familiar development

All levels and attributes
  1. Level 1 · 80 Talent Orbs

    Increases Infantry ATK by 10% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  2. Level 2 · 36 Talent Orbs

    Increases Infantry ATK by 14% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  3. Level 3 · 43 Talent Orbs

    Increases Infantry ATK by 20% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  4. Level 4 · 50 Talent Orbs

    Increases Infantry ATK by 28% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  5. Level 5 · 57 Talent Orbs

    Increases Infantry ATK by 36% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  6. Level 6 · 64 Talent Orbs

    Increases Infantry ATK by 44% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  7. Level 7 · 72 Talent Orbs

    Increases Infantry ATK by 54% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  8. Level 8 · 94 Talent Orbs

    Increases Infantry ATK by 64% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  9. Level 9 · 123 Talent Orbs

    Increases Infantry ATK by 80% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

  10. Level 10 · 181 Talent Orbs

    Increases Infantry ATK by 100% when 10% of your Infantry troops have fallen. This effect can stack; number of fallen troops required will be recalculated after each activation.

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.
Lords AtlasUnofficial fan project. Lords Mobile and all game materials belong to IGG.