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Lords Atlas

Familiars

Frostwing

Frostwing

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.

Requirements for use

A passive bonus applies after the skill is unlocked; level and growth stage restrict upgrades. Active support skills are manually activated and may have cooldowns and other costs. They are distinct from automatic battle talents.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Passive skill · Hatchling

Ice Shield

Infantry DEF: +20%

Level: 10 · Minimum familiar level: 60

Passive skill · Adult

Glacial Blast

Army ATK: +5%

Level: 10 · Minimum familiar level: 60

Active support skill · Elder

Frost Bite

Increases an enemy's Travel Time by 300%. Lasts 60 mins. (Does not affect troops that are currently on the move.)

Level: 10 · Minimum familiar level: 60

Choose the effect you need, then compare its next-level cost. A maximum bonus in the table does not mean it is already active on your account.

Upgrade planner

Calculates between selected levels, excluding progress already spent. Partial EXP within the current level is not deducted. Check EXP bonuses and consumables in-game. This planner spends nothing and never connects to an account.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Evolution runes: Adult — 25; Elder — 200. Trophies

Passive skill · Hatchling

Ice Shield

Infantry DEF: +20%

Required · Skill EXP
3,084,210
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 1

    Infantry DEF: +4%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 1

    Infantry DEF: +5%

    Upgrade: 109,176 Skill EXP

  3. Level 3 · Minimum familiar level: 1

    Infantry DEF: +6%

    Upgrade: 163,764 Skill EXP

  4. Level 4 · Minimum familiar level: 10

    Infantry DEF: +7%

    Upgrade: 218,351 Skill EXP

  5. Level 5 · Minimum familiar level: 15

    Infantry DEF: +8%

    Upgrade: 272,939 Skill EXP

  6. Level 6 · Minimum familiar level: 25

    Infantry DEF: +10%

    Upgrade: 327,527 Skill EXP

  7. Level 7 · Minimum familiar level: 35

    Infantry DEF: +12%

    Upgrade: 382,114 Skill EXP

  8. Level 8 · Minimum familiar level: 45

    Infantry DEF: +14%

    Upgrade: 436,702 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Infantry DEF: +16%

    Upgrade: 491,290 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Infantry DEF: +20%

    Upgrade: 682,347 Skill EXP

Passive skill · Adult

Glacial Blast

Army ATK: +5%

Required · Skill EXP
5,782,888
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 20

    Army ATK: +1%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 20

    Army ATK: +1.25%

    Upgrade: 204,704 Skill EXP

  3. Level 3 · Minimum familiar level: 20

    Army ATK: +1.5%

    Upgrade: 307,056 Skill EXP

  4. Level 4 · Minimum familiar level: 25

    Army ATK: +1.75%

    Upgrade: 409,408 Skill EXP

  5. Level 5 · Minimum familiar level: 30

    Army ATK: +2%

    Upgrade: 511,760 Skill EXP

  6. Level 6 · Minimum familiar level: 40

    Army ATK: +2.25%

    Upgrade: 614,112 Skill EXP

  7. Level 7 · Minimum familiar level: 45

    Army ATK: +2.5%

    Upgrade: 716,464 Skill EXP

  8. Level 8 · Minimum familiar level: 50

    Army ATK: +3%

    Upgrade: 818,816 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Army ATK: +3.5%

    Upgrade: 921,168 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Army ATK: +5%

    Upgrade: 1,279,400 Skill EXP

Active support skill · Elder

Frost Bite

Increases an enemy's Travel Time by 300%. Lasts 60 mins. (Does not affect troops that are currently on the move.)

Required · Skill EXP
13,570,507
Minimum familiar level
60
Cooldown
8 h

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 50

    Increases an enemy's Travel Time by 50%. Lasts 30 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 50

    Increases an enemy's Travel Time by 70%. Lasts 30 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 480,372 Skill EXP

  3. Level 3 · Minimum familiar level: 50

    Increases an enemy's Travel Time by 90%. Lasts 30 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 720,558 Skill EXP

  4. Level 4 · Minimum familiar level: 51

    Increases an enemy's Travel Time by 110%. Lasts 40 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 960,744 Skill EXP

  5. Level 5 · Minimum familiar level: 53

    Increases an enemy's Travel Time by 130%. Lasts 40 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 1,200,930 Skill EXP

  6. Level 6 · Minimum familiar level: 55

    Increases an enemy's Travel Time by 150%. Lasts 40 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 1,441,116 Skill EXP

  7. Level 7 · Minimum familiar level: 57

    Increases an enemy's Travel Time by 180%. Lasts 50 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 1,681,302 Skill EXP

  8. Level 8 · Minimum familiar level: 58

    Increases an enemy's Travel Time by 210%. Lasts 50 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 1,921,488 Skill EXP

  9. Level 9 · Minimum familiar level: 59

    Increases an enemy's Travel Time by 250%. Lasts 50 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 2,161,673 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Increases an enemy's Travel Time by 300%. Lasts 60 mins. (Does not affect troops that are currently on the move.)

    Upgrade: 3,002,324 Skill EXP

Battle talent · Killing Frost

Requires Elder stage, awakening with Talent Orbs and an unlocked slot in the Academy’s Familiar Battles tree. The tree requires Academy 21. Assign the familiar to the relevant march or wall; ownership alone does not activate a talent. Research unlocks up to 5 slots. Each talent still requires its own activation condition.

Deals 150% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

1,600 Cancel

The 0 → 1 cost includes awakening

This plan requires further familiar development

All levels and attributes
  1. Level 1 · 160 Talent Orbs

    Deals 37.5% damage every 4 seconds for up to 2 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  2. Level 2 · 72 Talent Orbs

    Deals 40% damage every 4 seconds for up to 3 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  3. Level 3 · 86 Talent Orbs

    Deals 42.5% damage every 4 seconds for up to 4 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  4. Level 4 · 100 Talent Orbs

    Deals 52.5% damage every 4 seconds for up to 4 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  5. Level 5 · 114 Talent Orbs

    Deals 67.5% damage every 4 seconds for up to 4 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  6. Level 6 · 129 Talent Orbs

    Deals 66% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  7. Level 7 · 144 Talent Orbs

    Deals 81% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  8. Level 8 · 188 Talent Orbs

    Deals 96% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  9. Level 9 · 246 Talent Orbs

    Deals 120% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

  10. Level 10 · 361 Talent Orbs

    Deals 150% damage every 4 seconds for up to 5 times to one of the largest enemy squads. Damage is based on your initial Cavalry ATK when 8% of your troops have fallen.

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.
Lords AtlasUnofficial fan project. Lords Mobile and all game materials belong to IGG.