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Lords Atlas

Familiars

Aquiris

Aquiris

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.

Requirements for use

A passive bonus applies after the skill is unlocked; level and growth stage restrict upgrades. Active support skills are manually activated and may have cooldowns and other costs. They are distinct from automatic battle talents.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Passive skill · Hatchling

Overflow

Anima Production: +40%

Level: 10 · Minimum familiar level: 60

Active support skill · Adult

Refreshed

Get 60~120 STA.

Level: 10 · Minimum familiar level: 60

Choose the effect you need, then compare its next-level cost. A maximum bonus in the table does not mean it is already active on your account.

Upgrade planner

Calculates between selected levels, excluding progress already spent. Partial EXP within the current level is not deducted. Check EXP bonuses and consumables in-game. This planner spends nothing and never connects to an account.

Adult evolution requires level 20; Elder requires level 50. Skills tied to these stages need the evolution itself, not just enough EXP.

Evolution runes: Adult — 10; Elder — 80. Trophies

Passive skill · Hatchling

Overflow

Anima Production: +40%

Required · Skill EXP
1,616,362
Minimum familiar level
60

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 1

    Anima Production: +8%

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 1

    Anima Production: +10%

    Upgrade: 57,217 Skill EXP

  3. Level 3 · Minimum familiar level: 1

    Anima Production: +12%

    Upgrade: 85,825 Skill EXP

  4. Level 4 · Minimum familiar level: 10

    Anima Production: +14%

    Upgrade: 114,433 Skill EXP

  5. Level 5 · Minimum familiar level: 15

    Anima Production: +16%

    Upgrade: 143,041 Skill EXP

  6. Level 6 · Minimum familiar level: 25

    Anima Production: +20%

    Upgrade: 171,649 Skill EXP

  7. Level 7 · Minimum familiar level: 35

    Anima Production: +24%

    Upgrade: 200,257 Skill EXP

  8. Level 8 · Minimum familiar level: 45

    Anima Production: +28%

    Upgrade: 228,865 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Anima Production: +32%

    Upgrade: 257,473 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Anima Production: +40%

    Upgrade: 357,602 Skill EXP

Active support skill · Adult

Refreshed

Get 60~120 STA.

Required · Skill EXP
2,309,088
Minimum familiar level
60
Cooldown
12 h

This plan requires further familiar development

All levels and attributes
  1. Level 1 · Minimum familiar level: 20

    Get 15~50 STA.

    Upgrade: 0 Skill EXP

  2. Level 2 · Minimum familiar level: 20

    Get 20~55 STA.

    Upgrade: 81,738 Skill EXP

  3. Level 3 · Minimum familiar level: 20

    Get 25~60 STA.

    Upgrade: 122,607 Skill EXP

  4. Level 4 · Minimum familiar level: 25

    Get 30~65 STA.

    Upgrade: 163,475 Skill EXP

  5. Level 5 · Minimum familiar level: 30

    Get 35~70 STA.

    Upgrade: 204,344 Skill EXP

  6. Level 6 · Minimum familiar level: 40

    Get 40~75 STA.

    Upgrade: 245,213 Skill EXP

  7. Level 7 · Minimum familiar level: 45

    Get 45~80 STA.

    Upgrade: 286,082 Skill EXP

  8. Level 8 · Minimum familiar level: 50

    Get 50~85 STA.

    Upgrade: 326,950 Skill EXP

  9. Level 9 · Minimum familiar level: 55

    Get 55~90 STA.

    Upgrade: 367,819 Skill EXP

  10. Level 10 · Minimum familiar level: 60

    Get 60~120 STA.

    Upgrade: 510,860 Skill EXP

Battle talent · Drown Out

Requires Elder stage, awakening with Talent Orbs and an unlocked slot in the Academy’s Familiar Battles tree. The tree requires Academy 21. Assign the familiar to the relevant march or wall; ownership alone does not activate a talent. Research unlocks up to 5 slots. Each talent still requires its own activation condition.

At the start of the battle, reduces enemy's Army Max HP by 15%

400 OK

The 0 → 1 cost includes awakening

This plan requires further familiar development

All levels and attributes
  1. Level 1 · 40 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 1.5%

  2. Level 2 · 18 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 2%

  3. Level 3 · 21 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 3%

  4. Level 4 · 24 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 4%

  5. Level 5 · 28 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 5%

  6. Level 6 · 32 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 6.5%

  7. Level 7 · 37 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 8%

  8. Level 8 · 48 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 9.5%

  9. Level 9 · 62 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 12%

  10. Level 10 · 90 Talent Orbs

    At the start of the battle, reduces enemy's Army Max HP by 15%

Source: public tables from installed client 2.206-706, checked 3 November 2026. Original geometry, textures and idle animation rendered offline with simplified lighting and without particles. Assets belong to IGG. Presence in the client does not guarantee current event availability.
Lords AtlasUnofficial fan project. Lords Mobile and all game materials belong to IGG.